Recent content by teeroy

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    Best way to get the most Realistic Surfaces?

    model Howdy... The picture I posted is not photogrammetry, stereo pairing, fringe projection, or BRDF. We dont any 4D textures. It's a cpv(colour per vertex) model, full pointcloud, which translates into about 10 million poly's. The detail you see is complete geometry, 100 µm scan data. For...
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    Best way to get the most Realistic Surfaces?

    3d scanning Not sure if you've tried 3d scanning, I work for a high res 3d scanning company XYZ RGB and we extract all our maps (normals, bump, colour etc.)from the scan data, including skin, wood, brick etc. I can say that it's the best data I've ever seen, (trying to be as unbiased as...
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