techuse's latest activity

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    Is take 2 comparable? They own companies who publish and develop their own titles. I’m not certain they have any actual involvement...
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    Would other companies do better? Maybe, maybe not. It's unlikely to be any worse. There is no company putting out games of similar...
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    I can't predict whether it would be better, but it's certainly hard to imagine how it could be worse.
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    techuse replied to the thread PS5 Pro *spawn.
    FP generally just refers to a fractional number and the 16 specifies that it is limited to 16 bits of memory. The shaders can run...
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    techuse replied to the thread PS5 Pro *spawn.
    That doesn't preclude the possibility of it running on the shaders. We have no idea how heavy or light the model is.
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    techuse replied to the thread PS5 Pro *spawn.
    Mark said PS5 Pro can trace rays at 2 and sometimes 3 times as fast. That particular step is only 1 aspect of RT and is almost...
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    They have been producing bad to mediocre games for far too long. Hopefully they get dissolved and whatever talent they have left can...
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    techuse replied to the thread What are you playing now? [2023].
    Still the best looking AC game by a mile for me. Probably the most fun as well, although Black Flag is also a contender.
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    techuse reacted to Seanspeed's post in the thread PS5 Pro *spawn with Like Like.
    It's not entirely clear what the solution for PS5 Pro will entail. A while back, some digging into RDNA4 found sparsity instructions...
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    techuse replied to the thread PS5 Pro *spawn.
    I think it’s still too early to rule out the possibility of new extensions for PSSR to run on the existing shader core.
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    techuse reacted to Panino Manino's post in the thread PS5 Pro *spawn with Like Like.
    Sony didn't "motivated" AMD to create RDNA4 RT Unity/Capabilities, like Cerny himself says in that interview AMD itself wanted and it's...
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    techuse replied to the thread PS5 Pro *spawn.
    By looking at the supplied average across their entire benchmark suite that they supply for you right there on the page.
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    techuse replied to the thread PS5 Pro *spawn.
    Presumably the same 6nm as PS5 slim.
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    techuse replied to the thread PS5 Pro *spawn.
    You don’t use outliers as the rule when determining a performance metric.
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    PS5 pro comes very close to negating the value advantage consoles have.
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