Recent content by Sonicfan

  1. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Oh wow! I was expecting atleast 2.5 to 3gs. These look amazing if that's the case! I'm sure more polys for different expressions, though!
  2. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Doubt that would run with that fidelity on DC, but it could be close
  3. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Yeah, i was gonna say the transparencies should definitely be a problem, but so far, so good! I noticed the statues, i was gonna ask. Thanks for telling me! Man, team ninja was the crew to look at that generation. I wish itagaki liked DC the way he liked xbox, the things they could have done...
  4. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    With all this extra stuff you're doing to the game and sticking to 60fps, what do you think stopped team ninja from going all out?
  5. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Exactly. The DC was plenty powerful, and by 2001 we were beginning to see what it could truly do, but alas, things weren't meant to be. Doa2 apparently was being reserved with all that engine could do.
  6. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    I suppose you could look or ask in the comments 🤷🏾‍♂️. He says it's real hardware elsewhere, though
  7. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Yes, he's got it running on DC. Look at tge other vids
  8. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    I think it is perfectly fine as is.
  9. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Even doing amazing custom edits, too!
  10. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Yup, this shows how well optimized the doa engine was for DC. I could legit see soul calibur 2 looking similar to that first pic. I want to live in that reality 😭
  11. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    It might sound crazy, but I'm almost sure they're getting close to a million, atleast 🤔
  12. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Agreed! What can we do to keep this site open? Is there any Wikipedia type donation system?
  13. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Apparently the speculars aren't there cause it's not emulated correctly. With the speculars it's even more DC accurate
  14. S

    "Yes, but how many polygons?" An artist blog entry with interesting numbers

    Yeah, from what i can tell, they're the same models
Back
Top