Recent content by shiznit

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    AMD: Zen 3 Announced [2020-10-08]

    The beta bios on my x570 Aorus Elite (taken down since) has the Curve Optimizer undervolt option. I was able to do -10 all core before instability. I still prefer the manual OC, running 4.7GHz at 1.288v now. Still cooler than boost w/undervolt and with CPPC disabled I gained even more...
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    AMD: Zen 3 Announced [2020-10-08]

    I'd try manual 4.5 or 4.6 around 1.25v. I'm stable at 4.6GHz 1.2625v. Better than stock in all core and almost as good in single thread, and runs much cooler.
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    AMD: Zen 3 Announced [2020-10-08]

    I've been tweaking my 5800x for about a week now. PBO even with Curve Optimizer at -10 (30-50mv) will still run 1.38-1.45v in games over a sustained session to hit 4.85GHz on one or two threads. This is with stock power limits and LLC on the lowest setting. All core stress tests were in the...
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    AMD: Zen 3 Announced [2020-10-08]

    I had the same thought and my guess is that hyperscaler contracts are taking the 8-core dies. Also, yields may good realative to previous generations but it may not matter when the wafers available to you are limited.
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    Nvidia Ampere Discussion [2020-05-14]

    I'm using a Kraken G12 AIO adapter on my 1080Ti with a 240mm rad mounted on the top of the case and it keeps it under 60C easily even at 110% power limit with a custom overclock curve. But my 5820K @ 4.4 GHz is doing just fine with an ancient TRUE 120 air cooler.
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    Nvidia Ampere Discussion [2020-05-14]

    This is why I like AIOs on my GPUs. Mount the rad in the back or top of the case and send the heat straight out. Hopefully someone will release a 240mm hybrid card soon so I don't have to a custom one. The market is saturated with CPU AIOs optimizing for the corner case (synthetic benchmarks)...
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    Nvidia Ampere Discussion [2020-05-14]

    It rarely exceeds 100W in games. I'm not sure why we're making a big deal about Cinebench consumption. But I'm curious about the potential PCIe 3.0 bottleneck. Edit: looks like the upper bound is ~150W with average consumption ~120W when juiced up to 5.2 GHz @ 1.4v. A little tweaking and you...
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    Xbox Series S [XBSS] (Lockhart) General Rumors and Speculation *spawn*

    I'm going with option 2. When your slow pool is 300+ GB/s you can get away with it, but why mess with a 56 GB/s pool when you have a clean, and possibly cheaper 5-chip option?
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    Xbox Series S [XBSS] (Lockhart) General Rumors and Speculation *spawn*

    I don't see an issue with a 5TF LH as long as the CPU is the same or very close. Dynamic resolution scaling should take care of the GPU and memory bandwidth differences. There may be corner cases where you don't have enough fixed function hardware in the smaller GPU for certain effects, those...
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    Xbox Series X [XBSX] [Release November 10 2020]

    https://www.gdcvault.com/play/1022186/Parallelizing-the-Naughty-Dog-Engine, 58m mark. "We pay no attention to cache... it was more productive to make sure the cores are at least trying to do useful work all the time." I wouldn't expect much CCX topology optimization unless things have...
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    Playstation 5 [PS5] [Release November 12 2020]

    I'm guessing Sony built the devkit this way to allow for testing of GPU/CPU settings while keeping the PSU controlled as they finalized the clocks, cooling, power delivery requirements, and retail enclosure shape. It lets you experiment with either domain without significantly influencing the other.
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    PC system impacts from tech like UE5? [Storage, RAM] *spawn*

    One of the "leaks" on YouTube said Nvidia is working on a RAM/SSD caching system. I wouldn't put it past them to put dedicated hardware on the GPU and use their MDF to drive adoption. Also, if studios are going to standardize on Kraken/DirectStorage then GPU companies would be smart to follow.
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    Playstation 5 [PS5] [Release November 12 2020]

    Can't you configure some of the NAND to SLC mode to use for the video stream? I was expecting a side pool of DDR4 but I guess it doesn't make sense cost-wise.
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    Xbox Series X [XBSX] [Release November 10 2020]

    20x 2GB GDDR6 chips in clamshell mode can cover 4 XOs with another 8GB left for the host OS. There were smart in using a wider memory bus. They could even mix capacities since you only need 20GB+cache for the game VMs. edit: if clamshell isn't viable, they could start with 2 VMs per SoC and...
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    Xbox Series X [XBSX] [Release November 10 2020]

    "the Series X processor is actually capable of running four Xbox One S game sessions simultaneously on the same chip, and contains an new internal video encoder that is six times as fast as the more latent, external encoder used on current xCloud servers."...
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