Recent content by Shifty Geezer

  1. Shifty Geezer

    UBIsoft in potential financial trouble

    How have other AC games sold in Japan?
  2. Shifty Geezer

    UBIsoft in potential financial trouble

    Very clearly, if someone wants to present the case that Ubi's choice of themes is detrimental to their business, they need to present the data at this point. The argument has been dependent on rhetoric and reference to arbitrary voices as a representation of some form of consensus. Shadows is a...
  3. Shifty Geezer

    Digital Foundry Article Technical Discussion [2025]

    Taking in 2 minutes of that video, they look very alike in terms of overall presentation and feel to me.
  4. Shifty Geezer

    Digitalwanderer

    With genetic markers for cow, potato, and wheat, if preceded by lunch at a burger joint?
  5. Shifty Geezer

    UBIsoft in potential financial trouble

    Yes. All these games have an initial spike and then numbers decrease over time - their biggest peak is always in the first few days of launch.
  6. Shifty Geezer

    UBIsoft in potential financial trouble

    As our only reference, Odyssey sold 10 million units. It depends what one counts as successful. Few games sell that many, so that would be a success in terms of sales, but maybe not in terms of recuperating a huge investment. Perhaps Ubi spent larger thinking a proportional return and will be...
  7. Shifty Geezer

    UBIsoft in potential financial trouble

    Missed this from March 22:
  8. Shifty Geezer

    UBIsoft in potential financial trouble

    Dropped from what? Shadows is presently the highest peak concurrent player count of any AC game on Steam, hitting 65k over the weekend. No. However, if you are wanting to make a political or social point, you might be willing to sacrifice some sales for that. If that point loses you all the...
  9. Shifty Geezer

    Digital Foundry Article Technical Discussion [2025]

    Any idea what they handle differently?
  10. Shifty Geezer

    Digital Foundry Article Technical Discussion [2025]

    What are Snowdrop and Anvil and who uses them, and why two engines?
  11. Shifty Geezer

    Should full scene RT be deprioritised until RT solutions are faster? *spawn

    Yes, but you replied to his reply about HDR screens. The argument against HDR adoption should come from responding to a different point davis.anthony raised if you aren't continuing that specific line via arandomguy. ;)
  12. Shifty Geezer

    Should full scene RT be deprioritised until RT solutions are faster? *spawn

    That's tangential to the HDR thread cited which is about HDR in monitors, not HDR in games.
  13. Shifty Geezer

    Could X1X et al run this/that game/effect? *spawn

    Which I quoted above, only as the conclusion to the entire paragraph Iroboto wrote, instead of in isolation where you can misconstrue it. That's what the entire post is about. This is a reading comprehension fault on your part. I suggest you learn and move on.
  14. Shifty Geezer

    Could X1X et al run this/that game/effect? *spawn

    It absolutely was: Maybe you misunderstood the point, but to the rest of us, it's obvious the perspective Iroboto was providing and what the argument should be about. This comment, the one that spawned this conversation, is clearly not saying anything about last-gen titles being able to support...
  15. Shifty Geezer

    Could X1X et al run this/that game/effect? *spawn

    The statement was X1X could not run AC:Shadows, proving the value of modern rendering techniques and how those techniques are only enabled in modern hardware. It was clearly about obtaining the same results as XSX. XSX can attain its performance in Shadows through use of modern techniques. More...
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