Recent content by sbLora

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    Is Zelda Wii U cel-shaded? I've never seen cel-shading look like this.

    Thanks for that explanation, Milk. Definitely going to watch this Valve presentation now. I've always thought of Normal Maps in relation to the details of the texture/diffuse, so it's interesting to think about applying normals to a model with basically no detail in the textures. It makes sense...
  2. S

    Is Zelda Wii U cel-shaded? I've never seen cel-shading look like this.

    Thanks, Shifty! :) I can't wait til I get good enough with shaders to experiment with this kind of style!
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    Is Zelda Wii U cel-shaded? I've never seen cel-shading look like this.

    Thanks so much for that response, Shifty Geezer. Clearly I have a lot to learn about shaders, but everything you said makes sense (even if I don't fully understand it yet). I think what blew me away was exactly the things you pointed out: A five-way cel-shader combined with another softer...
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    Is Zelda Wii U cel-shaded? I've never seen cel-shading look like this.

    Reference: Screenshot: http://www.zeldadungeon.net/wiki/images/d/d7/Zelda-wii-u-link-720.jpg Video 1: Video 2: Is this cel-shading? How did they do this? If you look at the character's shirt, skin, gloves, hair, the leather straps, and the horse's fur and mane/tail... it's all awesome, I...
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