Sony seems to have much more cash.
https://www.nytimes.com/2024/05/02/business/media/sony-apollo-paramount-deal.html
Sony will be majority shareholder of the $26 billion all cash acquisition. Will Sony continue to buy big studios now?
5.5 GB/s SSD is very expensive in 2020, and Dual Sense should also cost a lot more than other controllers. It's reasonable to reduce cost of GPU and CPU.
It is interesting if game developers see the design choice of next-gen consoles what would they choose?
A console with better controller...
Cyberbunk ULTRA RT has 1080p 68~69fps with a 4070.
We can expect PS5 Pro has similar RT graphic.
https://www.eurogamer.net/digitalfoundry-2023-nvidia-geforce-rtx-4070-review?page=2
It's still far behind Pro because 1.5x Seriesx only has 1.5x RT, without any hardware upscaling. But it costs still a lot.
What ms needs is a completely new series s2, backward compatible with seriesx, with Zen 5 CPU, RDNA 4 GPU and good upscaling, and then completely replaces seriesx.
It will be interesting how PS5 Pro will be used.
For example:
4K/40fps low RT
1440p/60fps RT then PSSR upscales to 4K
1080p/60fps RT MAX (like Cyber 2077) then PSSR upscales to 4K
It's the problem of optimisation which causes 30fps. Lowest 1% framerate with 14700KF can drop to 33fps.
PS5 first party games and exclusive games all support 60fps. It's standard now.
A lot of switch games are 30fps only. There is no comparison.
Xbox needs < $399 consoles. Business model already becomes subscription, and what is the main feature of subscription? Cheap, cheap. Cheap game, and cheap consoles.
So xbox needs $399 series s2 and a $399 handheld console. High performance console does't fit xbox business model.
Next-gen xss 2 is way more attractive than a refreshed seriesx.
If xss 2 has ZEN5 CPU + 12TF RDNA4 or RDNA5 GPU + better hardware upscaling, there is no need for series x. xss 2 just replaces series x.