Recent content by Nesh

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    Sony PS6, Microsoft neXt Series - 10th gen console speculation [2020]

    Unfortunately a lot was lost on cancelled GaaS games. Such a waste
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    Its not just me, games used to be better

    i ve never seen so much complaints for a Tekken game ever by long time fans. The game started really well on release with promises by Harada that made people hopeful. But the rate of abandonment and the recent review bombs are noteworthhy.
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    Grand Theft Auto VI [GTA 6]: What can we expect?

    The game looks too good to believe the trailer is running on a base PS5 in real time. The quality surpasses other games that arent even open world in detail and lighting. Today I was looking at the game's trailer without knowing it was GTA6 and for a moment I thought it was a movie. Then...
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    Enough with the "cinematic" crap

    Well Assasin's Creed is one of the games that over do it with reticules and screen information and at the end it feels like moving from cursor to cursor instead of actually being immersed in the world. On the other hand I find myself lost in many games without using a map or some kind of hint to...
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    Its not just me, games used to be better

    Whats your favorite one?
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    Enough with the "cinematic" crap

    Good points. It's possibility that he might be using the wrong wording but still has a point. I think we are often using interchangeably two different terms that are potentially related and complementary to each other but not necessarily identical. I would say these two terms are "excessive or...
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    Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

    What is that expected to do on the GC btw?
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    Enough with the "cinematic" crap

    Well I base my judgement on the actual comment inside not on the title. I think it was clear what he meant after reading that
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    Enough with the "cinematic" crap

    That's not his point. His point is sacrificing good game design and making games less enjoyable for the sake of being cinematic. Games can be both cinematic and enjoyable but there are cases where the former is done without proper consideration of the other elements of a game
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    Enough with the "cinematic" crap

    I totally agree with the screen thing. In Silent Hill 2 Remake you get a red outline on the screen and it totally destroys the immersion. Even though it is not the whole screen that gets red It is intrusive. Instead of being lost in the game's world it makes it apparent that you are watching a...
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    Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

    What you describe is still impressive and makes me just as curious. Whole development houses avoided using it even though it was in the documentation because it was too difficult. Yet only handful of people managed the impossible port by taking advantage of it. What else is in documentations...
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    Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

    PS2 libraries were non existent for an extended period when it launched and the documentation was lackluster and in Japanese. Kojima was probably forced to rely on Assembly because they had no proper libraries to work with when they received the console. Developers were struggling as much as...
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    Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

    I believe the DC wasnt exactly getting PS1 ports but rather the PC ports that were also designed for PS1. It was getting in other words the best versions of multiplatform games. But yes it is true that a lot of those werent pushing the console. A lot of these games were designed around...
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    Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

    Surely we can say the other consoles were better utilized. Considering when the DC was released and how much more straightforward it's HW was compared to PS2, you would have thought it that we knew it's limitations better. The recent homebrew show a completely different picture. Unexpected one...
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    Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

    Suddenly the DC looks like the most underutilized and underrated console. Just makes you wonder how DC and PS2 would look like if both could be utilized to their fullest with the knowledge and tools available today. The DC and the Saturn get crazy homebrew projects. PS1, PS2, GameCube, XBOX...
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