Recent content by mrcorbo

  1. M

    Intel ARC GPUs, Xe Architecture for dGPUs [2022-]

    Finding the price/performance ratio compelling enough despite knowing of the bugs, performance issues and general lack of polish of this architecture I purchased an A750. Has been pretty frustrating to own over the life of the product, but I can say that the user experience is much improved on...
  2. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    I think the judge's questioning around Sony's ability, were they to lose access to certain IPs, to replace them with either internally-developed IPs or by promoting alternative 3rd-party IPs to take their place was rather insightful. Isn't part of what makes titles such as CoD such sales...
  3. M

    Reopening Architecture and Products + rules and guidelines changes

    Not to disagree, but another reason why industry people might be less likely to contribute to open discussion forums is the potential for a post here to make it's way off-forum to other forums, social media, or news aggregators where it will be presented in a way that is twisted, heavily edited...
  4. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    The time when Microsoft was making a mobile OS and Intel were making ARM processors.
  5. M

    Business aspects of Subscription Game Libraries [Xbox GamePass, PSNow]

    Attach rate relative to time on market can not be used to determine how many game purchases were made each year per owner as not all owners bought their consoles on day 1, so they didn't all have 7 years to buy games.
  6. M

    Business aspects of Subscription Game Libraries [Xbox GamePass, PSNow]

    That's less than 3 games a year purchased at full retail price. That doesn't seem like a very high bar to me. And I don't mean that theoretically. I invested heavily in GamePass, maxing out the Xbox Live to GamePass conversion and getting an Xbox Series X through All-Access such that I am...
  7. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    I have zero issue with the time, effort and money these reviews have taken. There is a significant consumer interest here to protect. I also have no problem with societies and business entities expending similar capital whenever a similarly significant consumer interest is (potentially)...
  8. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    Specifics of this case aside, I think that oversight, not just in moments like this, but continual oversight is the only way to ensure corporations don't engage in anticompetitive practices. This can swing both ways. Even if a corporation has a spotless record in the past and is considered a...
  9. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    I question the relevance of any corporation's history as a predictor of future action given the potential for changes in the leadership and the investor community that can take place over time.
  10. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    You can't. Full stop. The profit motive imperative that drives corporate decision making and the public interest imperative are not fully compatible. Sometimes they align, and that's great, but when they don't you need (impartial) oversight to bridge the gap. The system that I allude to is...
  11. M

    Microsoft acquired Activision Blizzard King for $69 Billion on 2023-10-13

    I went and looked at all the 3rd party responses that were published and was pretty surprised that they were all in favor of the deal going through. Obviously there were not many responses submitted, but if there was anyone with a real problem with the deal, I would have expected them to be...
  12. M

    Why isn't framerate upscaling being progressed when TVs have it but it's a better fit in game engine?

    I don't think doing it on the TV is a good idea either, FWIW. If your display doesn't handle presentation of low frame rate content well it may be a preferable option, but I don't think it's a good match for interactive media in general. The fight for smooth, consistent frame display in games...
  13. M

    Why isn't framerate upscaling being progressed when TVs have it but it's a better fit in game engine?

    I haven't experienced any games that do this. I'm curious whether or not for faster-paced games this might cause a control input to screen presentation disconnect. To elaborate: if a game looks like it is running at a faster framerate, but isn't responding to my control inputs at that same...
  14. M

    Architecture and Products - read-only: temporary or permanent?

    One complication of heavier moderation, though, could be the perception (if not a reality) of bias on the part of the moderators. What constitutes an acceptable or unacceptable post can be subjective at times. Either you give a very small group of people a more outsize influence over the...
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