Recent content by L_i_n_k

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    Wii U hardware discussion and investigation *rename

    If this is the truth, so how then would you explain that multiplatform games like Batman AC, Asassin Greed III, and Ninja Gaiden 3, running pretty decently on WiiU?.
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    Matt from Ign explains his thoughts on the Rev specs

    By the way, im not trying to force my view, if it can be proven false ,offcourse im willing to change my stance. This is the view i have come up to in my little head. All other viewpoints are welcomed with kisses :D
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    Matt from Ign explains his thoughts on the Rev specs

    I see this more like doing mini gestures witch feel natural for mimicking these full body movements, like with mouse you move it just a littele vertically and horisontally to accomplish bigger movements accurately in the game.
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    Matt from Ign explains his thoughts on the Rev specs

    Yes the dynamical procedural nature of future games will become big part of gameplay someday, is it time from hardware standpoint or is revolution really up to this, who knows?. They surely can be controlled with current controllers as well, but only to certain degree and after a certain point...
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    Matt from Ign explains his thoughts on the Rev specs

    Yes even if it is full math based animation ect, its not nessessarily fun for long time to throw that rope from the back of your sholder for only becouse you can see how it behaves differently in every throw. Ofcouce you can go wrong in gameplay with this as well as with normal gamepads but it...
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    Matt from Ign explains his thoughts on the Rev specs

    Thanks :), its interesting to see if nintendo has any custom logic in hardware to contribute and better utilize the functionality of the controller in these types of tasks, after all they must have thought this alot in practical scenarios and what it needs from hardware. Maybe less objects...
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    Matt from Ign explains his thoughts on the Rev specs

    I see it this way. The controller can be gimmicky looking and it has the industrial design witch reminds me of the first 8 bit nintendo conroller they made , im sure this is intentional. Its like when they firs introduced Nes ,they kept it simple for the same reasons, horsepower did not...
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    Problems inside the game industry, Claims by dev X

    So would it be good way to start designing the game in fever dimensions(not old school nessessarily) and when the core innovation in gameplay is right, move on to produce top production quality on top of that foundation. If the level designers would know gameplay,to like complementing the...
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    Problems inside the game industry, Claims by dev X

    Well 10 000 for sdk is five times more than a PC, That will defenitely make many heads turn. Then again, if there is more than one person in the project, that cost will be divided. 100 000 certainly is beyond many! bedroomcoders, but is afordable by smal to medi independent dev grops. Still i...
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    Problems inside the game industry, Claims by dev X

    Okay very interesting thanks and very apreciated. As you said earlier, that you except things to get better eventually as other entertaiment industries have. But as we speack things are getting more complicated every day. You need even more money, bigger dev teams, quicker timelines. Could Xbox...
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    Problems inside the game industry, Claims by dev X

    It could really be a starting place for new talent and franchises that would normaly stay underground. Furter looked, microsoft would be in a good position for picking those gems and making them to be full fledged products.
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    Problems inside the game industry, Claims by dev X

    Yes its kinda pretty and cheap so perfect for this kind of app, you are right. Generally i think that all kinds of procedural generation that can save unnessessary work , is a must specially in future titles.
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    Problems inside the game industry, Claims by dev X

    What in it did not make sense?. reasons listed in the article?. What alternative model you see happening in the farseable future?.
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    Problems inside the game industry, Claims by dev X

    Ok , by the way do you have more information on that project offset thingie. maybe pictures or video.
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    Problems inside the game industry, Claims by dev X

    Well yes , exactly my thoughts, but as i need to say something about this , how does low production values and high performance hardware ,with pretty high production value expectations fit together ?. I mean you need to have less pretty graphics than current generation of consoles, without that...
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