A year and an extra $100 should get close enough IMO. The PS5 Pro is more than twice the PS5 when you look at the whole package btw, with ML and RT improvements.
@iroboto I like most of what you say, but I still think MS could make a really nice box in 2025 for $599. The marketing is simple - "like the PS5 Pro, but twice as good." Sony is doing most of the marketing for them. I think it's a mistake to let the PS5 Pro go unchallenged for 4 years and a...
MS expected to have 30 million sold by the end of 2023 with an outside hope of 35m and they ended the year around 25 million. That's a disappointment, not a disaster like some make out.
There's no reason to panic. Get the 32+ dev teams cranking out AAA content for Day 1 GP. Then put that...
Nah. MS has overall delivered comparable games to Sony this gen and this year they will begin to pull ahead.
I think the issue is that all the devs they acquired in 2017 onward are just now getting to putting out their new games.
I'm not doom and gloom at all on Xbox as a hardware platform and...
Just to be clear. I think MS should bring out an X Pro for $599 in 2025 that has all the enhancements for better ML and RT that they feel they can take advantage of with X|S titles. Then follow that with the X2 in 2029.
The X Pro should be ~100% faster than the PS5 Pro and showcase Gears 6...
Agreed. It's a lot more complicated than people often think.
The main reason the M is viable is because of the S. The games already exist for a future M, because of the S.
DF does a great job. Best in the business by far. Glad they keep devs on their toes, but forum warriors abuse their coverage. I'm always fine with the truth, even when that means MS got caught with their Sea of Thieves trousers down. They should know better by now. Not DF's fault.
MS dev: It's...
It all matters. It's PR. I think just because Sony and Nintendo get by with less power doesn't mean Xbox has to follow suit. Power is part of the Xbox brand. Own it MS! $100 per unit more on the APU could do wonders.
I generally agree, but I still think they should shadow Sony to keep the hardcore fans happy. Also, a good way to get more X out there is for 10 million X owners to get X2s.
Doesn't matter if you're MS and trying to win marketshare.
The X2 at $599 that I'm talking about would have an NPU, but wouldn't get used much at the beginning. No one worried that cross gen games wouldn't have mesh shader support. 4 years in we still have S|X features that haven't been used...
Consider it a general "you" :)
These hirings and firings are not as unstable as you think. It's by design. People are being naïve if they think Sony and MS woke up suddenly and said "OMG! We have too many people after all those acquisitions!" This is just a great excuse to get rid of the 10%...
The X should not be touched in any way except to reduce its cost and size and sell it for $399 or even $349. With the S at $199.
Bring out a 2025 $599 X2 instead. $199/$399/$599. Pick your Xbox price point. Have fun!
I agree. But it's also hilarious to hear DF say that things like "disrupts the flow of gameplay" when it comes to a game dropping 1 or 2 frames every 1000. I seriously doubt most users would even notice.
It's still a PR problem for MS though.
Winning market share from Sony is a slow long game IMO. The primary thing for MS is to keep their 60 million fans happy while trying to slowly entice PS users with AAA content and more powerful hardware.
The key thing for MS from a hardware standpoint is to hold the power crown 75% of the...