Recent content by grandmaster

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    PlayStation3 + SSD benchmarks

    GT5's install is a series of thousands of tiny little files. Running the game on a debug system allows me to see exactly what's going onto the hard drive :) So the phenomenal sustained reading and writing skills of the SSD aren't being put to good use here. However, the virtually...
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    Technological discussion on PS3 security and crack.*

    That's rather strange as SCEE staff behind the minis programme and indeed several minis developers have told me they use the exact same SDK and debug tools.
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    3D Gaming*

    Considering the PS3's h264 decoder can happily run 1080p60 (albeit rendered at 1080i) via AVCHD, I'm struggling to see why it would have any issue with what is effectively 1080p48.
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    Predict: The Next Generation Console Tech

    No, that is not the reason at all. Microsoft enforces this in order to ensure that the background OS and any hardware revisions they make are compatible with all games.
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    Kinect technology thread

    Headtracking in GT5 was a bit of a disappointment. Well, a lot of a disappointment. In the E3 demo, it doesn't track the angle of your face, instead you physically need to move your head up, down, left and right in order to get the view of the cockpit to move likewise. So a bit pointless...
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    Technological discussion on PS3 security and crack.*

    I would imagine that GameOS patches could mimic the challenge response of the PlayStation Store to keep 3.41 active. Sony's best bet going forward is to change the encryption keys for the Christmas games, and put the decryption keys into Firmware 3.42 or higher. Short of the hackers...
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    Realtime frame interpolation upscaling 30fps to 60fps

    That's an interesting idea but how would you get lower latency? Assuming 60fps, let's say you move left... the image you'd be getting would be 16ms "old", surely?
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    Technological discussion on PS3 security and crack.*

    Geohot used OtherOS as a coding environment, but the exploit is hardware based and irrevocable.
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    Technological discussion on PS3 security and crack.*

    They can shut it down on a hardware level very easily and I would imagine that as soon as the new firmware is out, the encryption keys on the executables being pressed onto new BD-ROMs will be changed. Without the decryption keys in the future firmware updates, the hack will cease to work on new...
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    Technological discussion on PS3 security and crack.*

    I find it excessively hard to believe that the hackers will code a bespoke PS3 NTFS driver bearing in mind how small the payload on the USB device is, and how crappy the backup manager is.
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    Codename Vejle: Xbox 360 S combined CPU/GPU

    But if you are a developer you will be acquainted with TCR 12 which states that you can only address elements of the 360 hardware through Microsoft APIs, as you can see from looking at slide 53 of this presentation.
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    Technological discussion on PS3 security and crack.*

    The price is high exactly because it's a short term opportunity. Be first to the market and cream it in as much as possible before the clones arrives and before Sony responds. Build cost in volume on this thing can't be more than $10.
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    Technological discussion on PS3 security and crack.*

    This thing will be sub-$20 within weeks based on the make-up of the internals.
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    Kinect technology thread

    Maybe Shifty's getting confused between megabits and megabytes! In practise, a USB 2.0 connection tops out at around 35 megabytes per second. Uncompressed 720p video can't be done. The PlayStation Eye uses MJPEG compression on the video to stream 640x480 at 60fps.
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    Technological discussion on PS3 security and crack.*

    Um, they're pirates. They don't care!
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