Recent content by Garrett Weaving

  1. Garrett Weaving

    Kotaku has died, the owners want to convert it into a web for guides.

    An utter shame. Kotaku is one of the few "major" western websites that publishes critical reviews and opinion pieces. I hope some of the people working there find a job at a different venue.
  2. Garrett Weaving

    Hello again

    Hey there, thanks for reconsidering and opening the forums up again. I'm not a very active member here, but I was at a loss for words when I came in the other day and saw everything was shutting down. I was not aware of the seriousness of the drama and negativity, but it does sound like it...
  3. Garrett Weaving

    The fabled ALi Aladdin 7 IGPU

    Bumping this old thread because we now have some more info. A poster over at VOGONS informed me of this post on Level1Techs' forum: https://forum.level1techs.com/t/tech-retrospective-ali-aladdin-7-artx-feat-powercolor-p561a-sunset-on-super-socket-7/185717 It doesn't go as in depth as I would...
  4. Garrett Weaving

    Vampire: The Masquerade - Bloodlines 2

    well this sucks hopefully the project is still on track
  5. Garrett Weaving

    What if a digital store closes?

    This has already happened. Check out the Wii e-shop.
  6. Garrett Weaving

    Looking for new Adventure game....

    Try Unavowed, it is spectacular and came out last year. It's an adventure game with RPG elements, you get to pick your own party to follow you through the game :). https://www.gog.com/game/unavowed
  7. Garrett Weaving

    NVIDIA's Morgan McGuire predicts that the first AAA game to REQUIRE a ray tracing GPU ships in 2023

    This. GeForce and TNT are quite different beasts, it's not just about T&L. Didn't GF256 also implement some sort of cubemapping technique that could fake "pixel shadery" effects? I can't recall many games that ended up using that, but No One Lives Forever 2 jumps in mind with some great...
  8. Garrett Weaving

    Which was your first game?

    I'm not entirely sure, but I think it may have been the original Worms on PC or some platform DOS game. My family also owned a GameBoy at the time, so it may also have been a game one on of these. Either way, it was enough to spark my interest :).
  9. Garrett Weaving

    Digital Foundry Article Technical Discussion [2019]

    Yeah, I don't know where the negativity came from, in my eyes Digital Foundry can't do wrong and Alex is a fantastic addition. Always looking forward to your vids :).
  10. Garrett Weaving

    Halo [PC Ports]

    You are mixing it up with Halo 2 which did come with GFWL AFAIR, not to mention required Windows Vista.
  11. Garrett Weaving

    Death Stranding (DC) [PS4, PS5, PC]

    Climb up actually. What a thrill... :)
  12. Garrett Weaving

    Halo [PC Ports]

    I don't think that's true, but I'll keep it in mind for future tests. Want to get a 6800GT at some point for that system, so I might try it then :).
  13. Garrett Weaving

    Halo [PC Ports]

    This is an old chart from XBiTLabs from an article they did where they tested most 2004 GPUs with popular games of the day. This is pretty bad, although there were worse contenders such as Deus Ex : Invisible War. Unfortunately, the site's been dead for some years now and the archive is...
  14. Garrett Weaving

    Halo [PC Ports]

    I was a little curious about the findings from that DF Retro video some months ago, thinking that a lot of the effects may have been broken by more recent hardware and drivers. So I decided to try the game on a period correct system, specifically a Pentium 4 3.0GHz with 1GB RAM and a GeForce FX...
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