Recent content by flec04

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    Uncharted : Drake's Fortune*

    Gamesradar are describing Uncharted as "the best looking PS3 game to date", pretty impressive after some of the (tongue-in-cheek) CG like comparisons made with R&C. Have to agree though, shame its not scoring higher.
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    First Killzone screenshot/details? So says USAToday..

    I find it halirious that some contributors are claiming the difference in KZ2 is due solely to art direction! So any differences can be attributed to art. HHHmmm, I should then ignore the greater theoretical output of the PS3. I should also ignore the fact the CELL & RSX are crunching through...
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    Console Performance - Now or Later

    EErrr, shouldn't we just point out the fact that AA has pretty much gone missing on 360 games in general? Isn't it particularly damning that a 1st party AAA game such as Forz2 couldn't implement AA even 18months after launch? Also how do you explain the fact MS now allows techniques that mimic...
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    Console Performance - Now or Later

    Here, here! I find it halirious that such a statement can go unchallenged on these forums, bias? So there will be little if any difference between the 2 & minor inconsistencies may be attributed to art. HHHmmm, I should then ignore the greater theoretical output of the PS3. I should also...
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    SPU usage in games

    ProFX Any thoughts on Allegorithmic's use of procedural textures? The idea of environments & characters updating in real-time is appealing. The technology does sound demanding though:
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    SPU usage in games

    Dredging up an earlier topic here but more info has come to light. HS sound effects will apparently amount to 10GB of storage. The audio on Uncharted also sounds inspiring, dynamic and a discrete 7.1 presentation??? Hopefully we'll get more info closer to the release date.
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    Xenon VMX units - what have we learned?

    The 3X VMX128 units exist to provide some level of vector processing for XENON’s cores. They are add on units & must share existing resources with each core – 32KB L1 & 1MB L2 cache shared between the cores. Each core consists of 2x VMX-128 register sets to support both threads on each core...
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    Elite Only Passing Stereo PCM

    I wasn't aware of that, thanks for the link.
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    Elite Only Passing Stereo PCM

    Thanks for the reply, partially. The add-on drive without either the 360 or Elite is nothing more than a paperweight - the "real" price of the addon drive is actually much closer to what the competition offer & they do of course offer next gen video & audio - 5.1 pcm over HDMI 1.3. Is it too...
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    Elite Only Passing Stereo PCM

    It would seem MS's next gen HD-DVD player is nothing of the sort. What's alarming is the lack of disclosure from MS concerning the problem. As follows: One would interpret that statement pertains to both next gen video (1080p) & next gen audio (surround sound lossless codecs). Unfortunately...
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    Motorstorm screens

    yeah, thanks. For me though it's about more than graphics. I've watched several of those trailers already but every time I come back to some of those spectacular crashes I laugh my head off. I'm not a racing fan but this game will be at the top of the list.
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    Motorstorm screens

    I'm sold - based on that Kikizo review Motorstorm is a must have: Sounds like some impressive scores coming Motorstorms way.
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    PS3 XDR bandwidth?

    I understood Shiftys critique & thanked him because it was far more constructive than simply fobbing off white papers as PR!
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    PS3 XDR bandwidth?

    If you don't measure up against an industry expert (IBM architect) then fobbing off white papers as biased PR is about the only comeback you're capable of. Well said! Only time will reveal limitations, if any.
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    Are Sony devs aiming higher?

    Not sure thats a fair statement - what were 360 developers doing prior to its launch? Take the developers of Heavenly Sword for example. The development team has been working on HS for several years......Assassins Creed is another fine example - they were given extensive time/resources to create...
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