Here is the Trine2: Directors Cut launch trailer for the WII U. It's the exact same scenes until the end so it's quite remarkable how close the Shield Tablet version is, but there are still slight differences.
https://www.youtube.com/watch?v=t-wzG14VZd0
I wonder how would having full OpenGL/Dx12 on mobile devices like Android affect power draw? I'm guessing it would increase power usage with any game developed with tesselation and other advanced rendering effects on them, but this is a bit of an uneducated guess. Would someone here have any...
Chris was a dear friend to many of us on other forums. Those of us who knew him before he joined Nvidia will surely sense his absense. He not only was a Hardware enthusiast, but also was well known as a gaming enthusiast on the online emulation community he and I shared.
RIP my friend.
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