If there is a legal decompiled version of those games or free source code it could be possible otherwise no one is going to touch leaked copyrighted material...
Another video showcasing all the extra geometry from the PC version that the Dreamcast has to handle compared to the PS2.
Left PS2 right Dreamcast
https://streamable.com/5hf3ip?src=player-page-share
A short clip between PS2 (left) and Dreamcast (right) since the Dreamcast Version is based on the PC version it has more stuff on the streets, and that means it has to procees also collisions and physics for objects that are absent on PS2, so not very fair to compare between both versions, the...
It can be run from a CD but there needs to be file sorting and other optimizations that hasn't been implemented yet for it to run properly, right know the biggest issue is the SFX of pedestrians, they have some ideas on how to pack and sort the files on the cd to fix it but that is reserved for...
Given that is is a port of an unfinished PC decompilation version on a less performat platform it sure won't be. 1:1 to the PC version nor the PS2 version witch is different from the PC version by the way ..
Surfing the source code for the regta 3 I found this line.
RwCameraSetFarClipPlane(Scene.camera, 2000.0f); // 250.0f on PS2 but who cares
So right now if I understandi it correctly, the DC version since it is based on the PC decompilation is running 8x distant clipping compared to the...