Recent content by emet

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    Forza Motorsport [XBSX|S, PC, XGP]

    They were screen space reflections. Overall it looks... kind ofOK, but honestly? Nowhere near the GT7 or all the previous trailers.
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    Current Generation Games Analysis Technical Discussion [2023] [XBSX|S, PS5, PC]

    I'm not sure if this is the right topic, but... is it possible for Sony to unlock 2 more CUs on the PS5's GPU? 4 are deactivated. I'm curious if actually there are chips in retail PS5 consoles with more than 2 CUs defected. If not... it means that in theory Sony can unlock 2 more CUs (if I'm not...
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    Gran Turismo 7 [PS4, PS5]

    It was a common issue after launch, but was fixed with second or third update... at least it didn't appear for me since then.
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    Gran Turismo 7 [PS4, PS5]

    For GT7 Spec II or GT8 they can give us an option for lower native resolution @~1440p and a bit simplified RT setting (like only on player's car or player's car and cars closest to the camera) or higher resolution without RT.
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    Oh yes, From Dust. Would be nice to have a new game like that with new / updated tech.
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    It reminded me The Dust from the PS360 era. That was mighty impressive for it's time.
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    Current Generation Games Analysis Technical Discussion [2022] [XBSX|S, PS5, PC]

    @ Uncharted PC - Performance is one thing. Second thing is that even at Ultra settings LOD at high distance is more like in the PS4 and not the PS5 version.
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    Gran Turismo 7 [PS4, PS5]

    Well... they sure could give us some more options. Currently there are at least 4 rendering settings: Setting 1: No RT in 60fps scenes Setting 2: RT on cars during replay Setting 3: RT in cars and environment in photo mode (replay photo mode) + higher lod cars in reflections Setting 4: Setting 3...
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    Cell's dead baby, Cell's dead. Even in its final form. *spawn*

    Oh yes... I forgot about that. So fault lies on both sides. I wonder how Sony imagined the Cell to run modern graphics.
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    Cell's dead baby, Cell's dead. Even in its final form. *spawn*

    What's more X360 GPU had unified shaders, when ATI PC gpus got these 2 years later... so nVidia deffinitely could do better with RSX and make it based on the GF 8000 series.
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