Recent content by defghik

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    Digital Foundry Retro Discussion [2024]

    I want to know how they did reflections in Terra Nova, because it really does behave exactly like SSR 15 years before Crysis 2.
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    Digital Foundry Article Technical Discussion [2024]

    I'm playing the game with a controller on a Ryzen 7700x and 4090 with a 144hz VRR screen and the microstutter is very noticeable to me, it's not just because you're on a fixed refresh display. It really doesn't feel especially smooth. The latency is ridiculous too, I can hit a basically locked...
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    Current Generation Games Analysis Technical Discussion [2023] [XBSX|S, PS5, PC]

    FWIW Techpowerup's conclusion supports this theory. "The settings menu of Alan Wake 2 has a long list of options for performance tuning, but there will be a ton of drama around the forced upscaling. Yup, you can't render at native. There's only options for "DLSS" and "FSR"—nothing else. Both...
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    Ratchet & Clank technical analysis *spawn

    Well, I tried reinstalling the game and deleting the roaming data, this time not touching the Direct Storage DLLs or anything else, and it still does it. Sometimes changing a graphics setting after dying will fix the performance, and sometimes it won't. No idea what's going on lol.
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    Ratchet & Clank technical analysis *spawn

    I'm not sure what's going on, but the game's performance tanks for me now after I die as you can see in the video (playback is choppy but you can see the framerate on the RTSS overlay). When I first load up the game it runs well using Alex's optimized settings with DLSS Performance, but after...
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    The full raytracing mode looks incredible. I wonder if the developer is planning to add in Ray Reconstruction?
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