Recent content by Below2D

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    Digital Foundry Article Technical Discussion [2025]

    The manor is really bad in terms of IQ/image stability. The reflections are a flickering mess. It’s awful. I’m thinking it was perhaps a mix of several things such as manpower and inexperience with the engine. I don’t think those faults are inherent to UE5 and if they are, they can certainly be...
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    Digital Foundry Article Technical Discussion [2025]

    In their defense, they’re a 30-men team. I don’t think the technological advantage can make up for millions of dollars and a much larger and experienced team.
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    Digital Foundry Article Technical Discussion [2025]

    That's only John's brief impression. Alex does the full analysis a bit later and he mentions 100-200ms spikes in the open world on a 9800X3D and more than double on a 3600. That's a lot more than "minor". You can watch the video and see the game pause during those stutters, even on Xbox...
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    Digital Foundry Article Technical Discussion [2025]

    It's better than the last-gen consoles and using a better upscaling technology than the current-gen ones, so I can't say I'm too surprised and it looks and runs better in docked mode. Oh, definitely, but that goes beyond gaming and you duly pointed out this also happens for movies. There's a...
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    Digital Foundry Article Technical Discussion [2025]

    I think it looks pretty terrible and can believe it's the Switch 2 running it. Did you watch it on a monitor/TV? Because the IQ isn't good.
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    Digital Foundry Article Technical Discussion [2025]

    I don't think it's a balanced or reasonable way to look at things. We expect things to work or to be good. Therefore when they do, it isn't newsworthy. When they don't work, we understandably talk about it because it's not supposed to happen. When something goes above and beyond, sure, let's...
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    Digital Foundry Article Technical Discussion [2025]

    But it doesn't. Avowed has massive hitches and stutters. I don't know what's with the last couple of posts. DF has multiple videos on UE5 games and even dreads when a game is made with it. Almost every time, it's the same story. Shader compilation problems and stutters on PC. Noisy/grainy image...
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    Digital Foundry Article Technical Discussion [2025]

    Technically UE5 games that run and look good? You can practically count them on one hand. If it isn’t a stuttering mess on PC, it has IQ problems or low performance on consoles (or on PC as well). And when most devs are having problems delivering an adequately performing product, maybe it’s the...
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    Digital Foundry Article Technical Discussion [2025]

    Presumably very little. The same bugs are still present.
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    Nvidia GeForce RTX 50-series Blackwell reviews

    That’s an understatement. It’s utterly pathetic.
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    Digital Foundry Article Technical Discussion [2025]

    DF already reviewed it for both Xbox platforms and PC.
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    Digital Foundry Article Technical Discussion [2025]

    Thanks. This was an hypothesis I had based on the video I saw that seemed to perform significantly better than your GPU, but yours seem fully tapped out. If you can still test it on your high-end system, it'd be appreciated. What are your thoughts on the ReBar issue? This reminds me of...
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    Digital Foundry Article Technical Discussion [2025]

    He makes an entire pass through the forest. You can watch it here. Timestamped. It never drops anywhere near as low as 57fps and certainly more than doubles PS4's performance. Well, could you try with a different setup to confirm? Say, throw the 3060 into the 9800X3D machine and see if the...
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    Is the frame rate/time the one and only true measure of GPU performance?

    So, I often see people trying to use metrics such as TFLOPs to gauge a GPU's performance. What I frequently hear is that compute is only one metric and doesn't consider factors such as bandwidth, fill rate, ROPs, etc. It's an important metric, but just a single one that isn't representative of...
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