The manor is really bad in terms of IQ/image stability. The reflections are a flickering mess. It’s awful.
I’m thinking it was perhaps a mix of several things such as manpower and inexperience with the engine. I don’t think those faults are inherent to UE5 and if they are, they can certainly be...
In their defense, they’re a 30-men team. I don’t think the technological advantage can make up for millions of dollars and a much larger and experienced team.
That's only John's brief impression. Alex does the full analysis a bit later and he mentions 100-200ms spikes in the open world on a 9800X3D and more than double on a 3600. That's a lot more than "minor". You can watch the video and see the game pause during those stutters, even on Xbox...
It's better than the last-gen consoles and using a better upscaling technology than the current-gen ones, so I can't say I'm too surprised and it looks and runs better in docked mode.
Oh, definitely, but that goes beyond gaming and you duly pointed out this also happens for movies. There's a...
I don't think it's a balanced or reasonable way to look at things. We expect things to work or to be good. Therefore when they do, it isn't newsworthy. When they don't work, we understandably talk about it because it's not supposed to happen. When something goes above and beyond, sure, let's...
But it doesn't. Avowed has massive hitches and stutters.
I don't know what's with the last couple of posts. DF has multiple videos on UE5 games and even dreads when a game is made with it. Almost every time, it's the same story. Shader compilation problems and stutters on PC. Noisy/grainy image...
Technically UE5 games that run and look good? You can practically count them on one hand. If it isn’t a stuttering mess on PC, it has IQ problems or low performance on consoles (or on PC as well).
And when most devs are having problems delivering an adequately performing product, maybe it’s the...
Thanks. This was an hypothesis I had based on the video I saw that seemed to perform significantly better than your GPU, but yours seem fully tapped out. If you can still test it on your high-end system, it'd be appreciated.
What are your thoughts on the ReBar issue? This reminds me of...
He makes an entire pass through the forest. You can watch it here. Timestamped.
It never drops anywhere near as low as 57fps and certainly more than doubles PS4's performance.
Well, could you try with a different setup to confirm? Say, throw the 3060 into the 9800X3D machine and see if the...
So, I often see people trying to use metrics such as TFLOPs to gauge a GPU's performance. What I frequently hear is that compute is only one metric and doesn't consider factors such as bandwidth, fill rate, ROPs, etc. It's an important metric, but just a single one that isn't representative of...