On 29-07-2009, YDL 6.2 became available to the public. I got round to downloading it today, and it's installing right now. As I'm sure one or two other people here will try this distribution, I'm opening this thread to share some experiences. A short list of interesting features: - latest Cell Development kit included - PS3VRAM installed by default Currently I've set it up completely default, completely on the 10GB I reserved when I installed my new 320GB drive (they should try to at some point give more options then 10/310 or 310/10 ). Obviously I selected Software Development, but didn't do any other customisations. If you want to get this going for Cell development, here's what I ended up doing and what could get you going in less than two hours! If anyone wants to set up an environment to test Cell development with really fast using both VMWare (or something similar) and the PS3, I think this is really hard to beat: 1. download the VMWare image mentioned above, run it and log in with the user password mentioned above 2. Start the IDE ready and waiting for you on the desktop. It will immediately put three examples in your workspace ready to go. Under the TAB Cell Environments, start the Local Cell Simulator (under local Cell Simulator, a bit confusing but one has a green run button, the other doesn't) 3. download the YDL 6.2 DVD (see OP), burn it, install it on your PS3 using Install Other OS (takes about 1.5 hours), selecting the optional package software development, and at the very least enable the SSH bit in your network security/firewall (is an option during startup) 4. Back on your VMWare, test if you can ssh to your PS3 running YDL (ssh ip.address.goes.here), should prompt you to log in. Try logging in. It may tell you that the PS3 will be added to your list of remote devices - this is a good thing, the next step may not work without that. 5. In the Cell IDE (special Eclipse version) under the Tab 'Cell Environments', add a new Cell Box under Cell Box (I called it Cell Box PS3), and put in your PS3's IP, and a user and password for a user on your YDL configuration (I simply used root, didn't want to worry about rights). 5. Press OK and start it. If it can't connect the first time, don't give up immediately. It didn't work the first time for me either, but a few times later it did work. 6. Press the Run button on the project you want to run with your PS3 now (the one that shows all the Run options). On the second tab, select Target "Cell Box PS3" (or whatever you called it), choose Apply, and then Run. That's it! Pretty cool huh? The fact that the image runs the cell SDK 3.0 and the PS3 has 3.1 installed isn't ideal, but doesn't seem to be a problem so far.