P phat Regular May 18, 2005 #22 jvd said: hmm i dunno i thought they mentioned it was a compresion Click to expand... It would have to be media compression since it's on the southbridge. Compression of texture, vertex, etc. would not be there.
jvd said: hmm i dunno i thought they mentioned it was a compresion Click to expand... It would have to be media compression since it's on the southbridge. Compression of texture, vertex, etc. would not be there.
J jvd Banned May 18, 2005 #23 phat said: jvd said: hmm i dunno i thought they mentioned it was a compresion Click to expand... It would have to be media compression since it's on the southbridge. Compression of texture, vertex, etc. would not be there. Click to expand... yea thats why i was asking what it was
phat said: jvd said: hmm i dunno i thought they mentioned it was a compresion Click to expand... It would have to be media compression since it's on the southbridge. Compression of texture, vertex, etc. would not be there. Click to expand... yea thats why i was asking what it was
T Trawler Regular May 19, 2005 #24 jvd said: I'm still trying to figure out xma . Anyone have more info on this Click to expand... I think I read on one of the sites that XMA is the 360's low level audio codec, based on WMA.
jvd said: I'm still trying to figure out xma . Anyone have more info on this Click to expand... I think I read on one of the sites that XMA is the 360's low level audio codec, based on WMA.