Xbox360 Texture limitation ?

Discussion in 'Console Technology' started by version, May 18, 2005.

  1. jvd

    jvd
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    hmm i dunno i thought they mentioned it was a compresion
     
  2. phat

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    It would have to be media compression since it's on the southbridge. Compression of texture, vertex, etc. would not be there.
     
  3. jvd

    jvd
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    yea thats why i was asking what it was :)
     
  4. Trawler

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    I think I read on one of the sites that XMA is the 360's low level audio codec, based on WMA.
     
  5. jvd

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    ah thanks :)
     
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