Xbox One (Durango) Technical hardware investigation

Discussion in 'Console Technology' started by Love_In_Rio, Jan 21, 2013.

Thread Status:
Not open for further replies.
  1. Strange

    Veteran

    Joined:
    May 16, 2007
    Messages:
    1,698
    Likes Received:
    428
    Location:
    Somewhere out there
    I don't see why it matters either way.
    DDR3 was supposed to be well suited for the CPU so what's exactly the benefit of having an extra high bandwidth eSRAM?
     
  2. SenjutsuSage

    Newcomer

    Joined:
    Feb 25, 2013
    Messages:
    235
    Likes Received:
    2
    Yea, the CPU will work very well with DDR3. The esram is clearly there for the purpose of benefitting the GPU.
     
  3. Love_In_Rio

    Veteran

    Joined:
    Apr 21, 2004
    Messages:
    1,627
    Likes Received:
    226
    Because they must cross the CCI ( Core Communication Interface ) and is a dreadful forest full of Sonyers ;)

    PS: Mods, dont close the topic, it was a joke ;)
     
    #1543 Love_In_Rio, Feb 28, 2013
    Last edited by a moderator: Feb 28, 2013
  4. liolio

    liolio Aquoiboniste
    Legend

    Joined:
    Jun 28, 2005
    Messages:
    5,724
    Likes Received:
    195
    Location:
    Stateless
    I don't think that the "CPU works really well with DDR3" means much. I think that a L2 might be a disaster as far as performances are concerned, with hundred of cycles lost. The OoO execution engine is far from being able to hide those kind of latencies.

    Having scratchpad+move engines accessible by the CPU would have been nice, though feeding the GPU might have been the priority (rightly though).
     
  5. Love_In_Rio

    Veteran

    Joined:
    Apr 21, 2004
    Messages:
    1,627
    Likes Received:
    226
    Why do you say ESRAM is not accessible by the CPU?. It is ( and coherent access for GPGPU greatness ), through the northbridge and GPU memory system.

    [​IMG]
     
  6. Strange

    Veteran

    Joined:
    May 16, 2007
    Messages:
    1,698
    Likes Received:
    428
    Location:
    Somewhere out there
    He probably meant access directly.
    CPU certainly doesn't have the full bandwidth to the ESRAM from this diagram.
     
  7. SenjutsuSage

    Newcomer

    Joined:
    Feb 25, 2013
    Messages:
    235
    Likes Received:
    2
    I'm no expert, but I would imagine that what will be happening is that the cpu will mostly be fetching from the DDR3, modifying that data, copying it back to the DDR3, where the GPU will then be able to read the data from DDR3 directly, operating on it directly, or the data can be first transformed over to the ESRAM, and then the GPU can go to work on it.

    They can use either a shader to copy it from DDR3 to ESRAM to take advantage of the benefits, or they can use the move engines to do it, but either way they can do a combination of both things simultaneously on different pieces of data because the move engines can operate completely in parallel with gpu computation. So I imagine there is a path for things to work quite effectively when handled right.
     
  8. tunafish

    Regular

    Joined:
    Aug 19, 2011
    Messages:
    627
    Likes Received:
    414
    The L1 is inclusive to the L2 and the L2 forwards requests to L1. Basically, if a line is in a foreign L1 and you hit L2, this forces the L1 line to be returned to the L2 first, and then you get it.

    This is also how the SNB L3 works.
     
  9. liolio

    liolio Aquoiboniste
    Legend

    Joined:
    Jun 28, 2005
    Messages:
    5,724
    Likes Received:
    195
    Location:
    Stateless
    Well from VGleaks in the ESRAM part.
     
  10. Albofighter

    Newcomer

    Joined:
    Dec 2, 2012
    Messages:
    77
    Likes Received:
    0
    By the way, Vgleaks has commented on the article that their info is from 2013. I thought they had about 1 year old info on durango, but maybe they got a new source. If true, definitely no changes...

    I wonder how reliable bgassasin's source is. We might have to wait a little longer to find out.
     
  11. (((interference)))

    Veteran

    Joined:
    Sep 10, 2009
    Messages:
    2,499
    Likes Received:
    70
    bgassassin has more than one source, it'll depend on who told him about the CPU.
    Whoever it was probably wasn't technically inclined and misinterpreted the specs (dual issue, 2x regular 4 core Jaguar) similar to how people have speculated here.

    There's also some Durango spec PDF doing the rounds of GAF, thuway is saying to people not to post it - someone should try to get their hands on it and see if there's anything.
     
  12. Xovek

    Newcomer

    Joined:
    Feb 10, 2013
    Messages:
    19
    Likes Received:
    0
    Location:
    Mty
    Hmm. Is there any chance this CPU is being builded with 2 banks of 4 ARM Cortex cores?

    Maybe something like the ARM Cortex A57?

    Cortex-A57 at a Glance
    • Out-of-Order ARMv8 32/64 Core
    • Up to Quad-Core Design
    • 44-bit Virtual Memory Address
    • Up to 16TB RAM (LPDDR3 to DDR4)
    • 48KB L1 I-Cache (w/DED parity)
    • 32KB L1 D-Cache (w/ECC)
    • NEON SIMD Engine
    • FPU
    • 128KB - 2MB L2 Cache (w/ECC)
    • 128-bit CoreLink Interconnect (CCI-400 and CCN-504)
    http://vr-zone.com/articles/arm-int...x-a53-and-cortex-a57/17652.html#ixzz2MGHFDGW7


    http://www.xbitlabs.com/news/cpu/di...res_Cortex_A53_and_Cortex_A57_Make_Debut.html
     
  13. loekf

    Regular

    Joined:
    Jun 29, 2003
    Messages:
    617
    Likes Received:
    65
    Location:
    Nijmegen, The Netherlands
    Too soon... takes 18 months to design and tapeout + valodate a chip.
     
  14. Hecatoncheires

    Newcomer

    Joined:
    Jan 11, 2013
    Messages:
    179
    Likes Received:
    0
    @ Xovek:

    There definetly was a rumor that MS is going with ARM Cortex for TrustZone (I'm don't know whether it's still up to date) and it would be no problem for AMD to integrate it into the XBox APU. But TrustZone on consumer APUs will happen with Cortex A9 cores and not with A57 cores.
     
    #1554 Hecatoncheires, Mar 1, 2013
    Last edited by a moderator: Mar 1, 2013
  15. Gipsel

    Veteran

    Joined:
    Jan 4, 2010
    Messages:
    1,620
    Likes Received:
    264
    Location:
    Hamburg, Germany
    More likely the even smaller A5 (A7 tops). And yes, AMD stated that their APUs/SoCs will support Trustzone starting in 2013. If that applies already to Kabini or only Kaveri? No idea.
     
  16. torbor

    Newcomer

    Joined:
    Sep 13, 2011
    Messages:
    35
    Likes Received:
    0
    Why no one questions Vgleaks the same way it is done with other sources?

    Those separared Cus for computing: Wasnt that info from them?
     
  17. Hecatoncheires

    Newcomer

    Joined:
    Jan 11, 2013
    Messages:
    179
    Likes Received:
    0
    Oh you're right with the Cortex A5 for AMD. I messed it up with this.

    As far as I know Kabini will be the first APU that supports TrustZone. From 2014 on AMD plans to equip every processor with this feature.
     
  18. loekf

    Regular

    Joined:
    Jun 29, 2003
    Messages:
    617
    Likes Received:
    65
    Location:
    Nijmegen, The Netherlands
    I wouldn't be surprised if some kind of "hypervisor" stack is running on an ARM core on both Orbis and Durango doing authentication stuff at start-up (integrity check), Bluray security and checking games' disks etc next to acting as some kind of sleep mode processor.

    But... keep in mind TrustZone for the CPU is nothing more than an extra CPU state, next to e.g. user mode and privilege mode... with the difference that you can limit to peripherals (e.g. a RTC timer) to Trustzone mode only... meaning that it's harder to tamper with security-related HW.
     
  19. dumbo11

    Regular

    Joined:
    Apr 21, 2010
    Messages:
    440
    Likes Received:
    7
    In terms of Durango, a possible solution to a bunch of questions might be something like this?

    http://www.montblanc-project.eu/press-corner/news/texas-instruments-puts-arm-dsp-processors-play-hpc

    An ARM core alongside a hefty DSP used for audio?
     
  20. eastmen

    Legend Subscriber

    Joined:
    Mar 17, 2008
    Messages:
    13,878
    Likes Received:
    4,727
    Enough vocal people are happy with the news coming out of them . So they drum them up. We really don't know how old the info they have is or how accurate.
     
Loading...
Thread Status:
Not open for further replies.

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...