Nick[FM];909911 said:
If we would include the CPU workload in the graphics tests (or vice versa), we wouldn't be able to show pure GPU and pure CPU performance in gaming environments. We could of course make them all in one test, but currently we have no plans to take that route. Anyway, thanks for the good feedback.
Cheers,
Nick
How about something like you did with 3DMark2001/SE
Game test 1 Low+High Detail was Car test.
Game test 2 Low+High Detail was Dragon flying test.
Game test 3 Low+High Detail was Max Payne gun test.
For 3DMark07 something like this!
Have game test 1 scene 1 - Pure Graphic test: "as usual" then,
Have game test 1 scene 2 - Mix CPU+GPU depended test.
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same goes for:
Have game test 2 scene 1 - Pure Graphic test:
Have game test 2 scene 2 - Mix CPU+GPU depended test.
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same goes for:
Have game test 3 scene 1 - Pure Graphic test:
Have game test 3 scene 2 - Mix CPU+GPU depended test.
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This way 3DMark07 will have opportunity to stress Video Processing Unit (GPU)
Plus - Central Processing Unit(CPU): And then give overall score for both of them as one score.
best regards,
Shtal....
[Edit: You could always add "1 or 2" CPU test(s) after game test 3 scene 2 - Mix CPU+GPU depended test.]