When the gba came out, sure, it was a big step up from gbc, but I was expecting at least near saturn quality 2d. Why? Well, the 32x came out in 1994, was very compact(about old gameboy size), cost $200 at the time, and offered near saturn 2d quality, so I would have thought technology had advanced some, and they could trim down the size and cost.
And currently, nintendo could take the gecko from the gamecube, add in a simple sound chip and graphics chip, and give it maybe 3 or 4 megs of normal ram(not embedded) and have a monster of a handheld for a low price. It'd probably be larger than a gba by a bit, but that's not such a big deal.
Really, how come scaled down versions of already cheap, small, and old hardware is not being used in handhelds?
And currently, nintendo could take the gecko from the gamecube, add in a simple sound chip and graphics chip, and give it maybe 3 or 4 megs of normal ram(not embedded) and have a monster of a handheld for a low price. It'd probably be larger than a gba by a bit, but that's not such a big deal.
Really, how come scaled down versions of already cheap, small, and old hardware is not being used in handhelds?