I'm looking for software that will allow me to create objects and have them interact with each other based on physical properties assigned to them, say for example a ball of lead colliding with a ball of water.
I'm looking for guidance on which 3D graphics engine would be the best (highest quality imagery balanced by ease of programming use) to create objects with specific physical properties (eg. temperature, pressure, density, mass, etc.) and have these objects interact with each other based on these properties.
I've been looking on the internet for about a week and keep running across the same graphics engines (CryEngine, Unreal, Unity3D), but these seem designed to create first person shooter games, which is outside my needs.
What I think I really need is a physics engine, but I don't know anyone with any experience in this area to ask.
Does anyone here have any experience with the array of physics engines available and if so, which might you recommend?
I'm looking for guidance on which 3D graphics engine would be the best (highest quality imagery balanced by ease of programming use) to create objects with specific physical properties (eg. temperature, pressure, density, mass, etc.) and have these objects interact with each other based on these properties.
I've been looking on the internet for about a week and keep running across the same graphics engines (CryEngine, Unreal, Unity3D), but these seem designed to create first person shooter games, which is outside my needs.
What I think I really need is a physics engine, but I don't know anyone with any experience in this area to ask.
Does anyone here have any experience with the array of physics engines available and if so, which might you recommend?