chickenwings
Newcomer
With this whole Xbox One resolution nonsense going on at the moment, I'm trying to get my layman head around what the fudge is going on, and what a frame buffer is. I believe it to be the final image that will be displayed to the screen.
Specifically what is being talked about in this tweet, relating to Ryse.
https://twitter.com/RealtimeCevat/statuses/384355681194614784
He talks about the game running at 1600*900 and then mentions upscaling for AA, and that the frame buffer is native 1080p.
I ran a few searches to see what the frame buffer is, but everything was at a too deeper level for me to understand!
To me, what he is saying almost suggests that the game is rendered at 1600*900, then upscaled to 1920*1080 and will be stored in the frame buffer at 1080p.
But when I read some comments and forums people seem to be talking as if the game is native 1080p, then it is rendered at 900p only to then be upscaled back to 1080p for AA. Which to me doesn't seem logical.
So is a 'native 1080p' frame buffer just brain washing and really it is just an upscaled 900p image being held in the buffer rather than outputing at 900p and say letting your TV upscale to 1080p to fill the screen?
I apologise if this is just a nonsense post!
Specifically what is being talked about in this tweet, relating to Ryse.
https://twitter.com/RealtimeCevat/statuses/384355681194614784
He talks about the game running at 1600*900 and then mentions upscaling for AA, and that the frame buffer is native 1080p.
I ran a few searches to see what the frame buffer is, but everything was at a too deeper level for me to understand!
To me, what he is saying almost suggests that the game is rendered at 1600*900, then upscaled to 1920*1080 and will be stored in the frame buffer at 1080p.
But when I read some comments and forums people seem to be talking as if the game is native 1080p, then it is rendered at 900p only to then be upscaled back to 1080p for AA. Which to me doesn't seem logical.
So is a 'native 1080p' frame buffer just brain washing and really it is just an upscaled 900p image being held in the buffer rather than outputing at 900p and say letting your TV upscale to 1080p to fill the screen?
I apologise if this is just a nonsense post!