What happened to the gaming World (of Warcraft)?

Discussion in 'PC Gaming' started by Kaotik, Aug 22, 2008.

  1. Kaotik

    Kaotik Drunk Member
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    This is an old blog entry of mine I just read through - and thought that this might be worth posting on a forum aswell, I think this could get some good conversation and pondering going on.
    I've made few adjustments mainly to the end, added few more things etc over the original, but it's 99% the same as the blog entry.

    --

    World of Warcraft - it would be hard to find someone who hasn't heard from it.
    In November 23. 2004 - the 10th Anniversary of Warcraft franchise - World of Warcraft, eagerly waited MMORPG to rule them all was released, few months later it was unleashed for europeans as well.
    Those two releases have changed the world of many, including mine.

    The game has consumed lives, marriages, relationships, I've witnessed it all even though not for myself, but for people I know.
    The game is a drug - it's more addictive than heroin for many - many might ask why?
    Why does the endless quest for glory and more shiny epix lure people to play endless hours of the same, repeating instances, quests, mobs, over and over again?
    What did WoW do that others didn't, why did it became so succesful?

    It made it easy to start. You don't need to be expert with computers or computer games of any sort to get hang of it, but still, for the people who play more, it's hard to master, there's always something improve in your own gameplay, more places to discover (thanks to constantly growing world, getting new instances in patches etc)

    But that's only a small part of it - the biggest draft in the game is the social side - many times I see myself and others logging in just to chat, somehow it's more fun in WoW than it would be over IRC or MSN or something similar to those.
    The bonding between long time guildmates, gone from getting your very first kill on Lucifron in Molten Core to killing Illidan at Black Temple is a strong emotional bond, it shouldn't be looked down compared to "real friendship" as some call the relations in "real life" - I see it different, I see them just as much as my friends as the people I am with in the "real life" even if I can't see them face to face (excluding meetings people arrange, and those few living near enough to meet every now and then or more often)
    People might think of it as "meh", they're just people writing over net, who cares? Well, the people doing it care - spending endless hours with 39 (or 24 later in BC) others in a raiding instance practising new bosses will make you know others no matter if you want it or not.
    Many times it's also easier to speak of some things online, seemingly anonymous even if the other would know you in person aswell. I'm especially thankful to the two "long distance friendships" I've built during my years of playing, one living in Sweden and other in Norway - those two, even though I've never met them (hoping I will sooner or later, though, we might get a meet up at some festival for example, they're QUITE close after all), mean a lot more to me than many I know in person, I've talked with both of them in WoW, in phone, over MSN etc from everything between the ground and sky, they know me better than most, I know, or at least believe I know, them quite well too.

    But, this has all been a bit off the topic I was thinking when I started writing this.

    What did World of Warcraft do to the gaming World (of Warcrat)?

    Well, that question has to be answered of course by each of us to ourselves - but to me, it changed it for good.

    Before I played many, many single player games over and over finding new stuff etc - now I just rush through the few I even bother trying, only putting serious time to the few gems in the pile of what I now see as junk.
    Many new games are now in my eyes just nice tech demos, but that's it.
    I have the normal urge to upgrade every now and then, but I'm not making any real effort towards it, I'll upgrade when I have the money if I feel like it, I won't start saving for it or anything - my computer runs WoW fine, and that's enough for me as of right now.
    Without WoW, I would have for sure upgraded now three or even four times during the time I've upgraded only once - before WoW I had the urge to do so only to see all the newest titles at maxed out candies and good framerates (well, excluding Crysis of course)

    For me, even though I have to pay ~13€ per month to play WoW - it's clearly worth it. I've bought less games since, and saved money on not upgrading my computer so often - and built several friendships, which can't be measured in money.

    --

    How do others have experienced the same - have you noticed any effect on your views on gaming that would have been caused by WoW?
     
  2. Freak'n Big Panda

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    I didn't really like WoW at all. I found it was occupying too much of my time and I didn't value the social component seemingly as much as others did. I got the game when it game out, really enjoyed it for about the first 30 levels or so then it got progressively more boring until I ended up just quitting at level 59.5. More recently I tried playing AoC and went through exactly the same issues with it, the world was just too bland and empty and again I don't gain anything from the social component so I just stopped playing that too. MMOs and me just don't seem to mix at all.

    Single player games just play a lot differently when compared to MMOs and I greatly prefer the former. I also feel pressured to level and advance in MMOs, there's so much competition I just can't stand it really. Competition = stress = not enjoyable.

    Also when I was playing WoW I got quite upset because I missed the releases of a bunch of big games that I would have no doubt enjoyed. I few of them I went back and replayed but I missed out a couple too.
     
  3. swaaye

    swaaye Entirely Suboptimal
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    I don't really look for a social component in games other than some FPS and RTS titles. I've ignored the whole MMO "emergence" (aside from a touch of Guild Wars) for a few reasons, mainly that fantasy is not my thing and chatgrind is definitely not my thing. I didn't like Diablo 2 multiplayer either for its chatgrind endless leveling loot gambling brain teaser gameplay.

    I find myself playing retro stuff frequently these days. Games from the '90s. This is because, frankly, most modern games are often rehashes of old games that I thought were done better back in the day when they were fresh and really exciting. Pretty graphics don't impress me as much as they used to, partly because I've seen graphics improve from CGA to today and have gotten over it for the most part, and partly because the gameplay hasn't really improved much at all (or has weakened in some cases.) I also don't have a group of friends that really dig the same games as I do so much, so I end up playing my favorite types of games on my own. College was a dream world eh, gone now though.

    What has the MMO done to the gaming world? It has brought in a crapload of people who don't care much for single player games. It has also, as said in the first post, turned some veteran gamers away from SP. The new people seem to mostly be into gaming for socialization. As such, single player gaming is almost becoming a niche. I think that's fine with me because the mass market is not where the most interesting stuff happens anyway.
     
  4. Cartoon Corpse

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    i 'retired' this week. L63 human rogue. i actually found it a little sadder leaving my little group of the last couple months than i thought, yet at the same time that was most of the reason i was leaving, i like to play alone at my own pace...it got too point hungry. still i enjoyed my little group. we had a lot of fun, but it wears you down (NRG level i think) in your overall life.


    it was a QUALITY ride IMO. i waited for 4 years, i dunno why. oh yeah...hadn't enjoyed any online game to that point. gave up on em
     
  5. AlphaWolf

    AlphaWolf Specious Misanthrope
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    I no longer play WoW regularly but I keep in touch with many members of my guild and we still play other games together. There's no doubt it's had a huge impact such that its built up nearly as many haters as fans. I will probably play the next xpac at least for a few months, I consider it really good gaming value, as most games I'm done with in a week.
     
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