What are you playing now?

Discussion in 'PC Gaming' started by digitalwanderer, Apr 30, 2007.

  1. homerdog

    homerdog donator of the year
    Legend Subscriber

    Joined:
    Jul 25, 2008
    Messages:
    6,294
    Likes Received:
    1,075
    Location:
    still camping with a mauler
    Doom Eternal has a feature that adjusts the rendering resolution to maintain framerate. My GTX970 was literally never dropping below 60fps which I thought was cool, then I noticed the game just gets blurrier instead of dropping frames. This is very cool.
     
  2. Rodéric

    Rodéric a.k.a. Ingenu
    Moderator Veteran

    Joined:
    Feb 6, 2002
    Messages:
    4,080
    Likes Received:
    997
    Location:
    Planet Earth.
    Bad north, jotuun edition, which is nicer than anticipated.
     
  3. digitalwanderer

    digitalwanderer Dangerously Mirthful
    Legend

    Joined:
    Feb 19, 2002
    Messages:
    18,987
    Likes Received:
    3,529
    Location:
    Winfield, IN USA
    I still haven't tried that feature. I keep thinking changing resolutions will make a big blink in the gameplay, it just adds fuzzy for a bit?

    Thanks, gonna try playing with it a little now. My RX580 is pretty good at everything 1920x1080, but some games have slow spots. Another trick to add to the gaming arsenal, appreciate it. :)
     
  4. Rootax

    Veteran

    Joined:
    Jan 2, 2006
    Messages:
    2,400
    Likes Received:
    1,845
    Location:
    France
    Eh yo.

    I'm playing Gears 5 , since it's free this week end (steam). I've all and ultra and stuff, but the textures are kind of blurry, my guess is another kind of TAA (I hate that on pc for modern gaming...). Any way in the .ini and stuff to disable it ? Because right now it looks way too soft... I know I can adjust the sharpness, but it's not very effective.
     
    digitalwanderer likes this.
  5. homerdog

    homerdog donator of the year
    Legend Subscriber

    Joined:
    Jul 25, 2008
    Messages:
    6,294
    Likes Received:
    1,075
    Location:
    still camping with a mauler
    Yea it literally just makes the game blurrier. The UI and stuff stays at native res. It works really well. I mean like really well. Why more games don't do this?

    Funny thing is, this only seems to kick in at slow/transition areas when I'm fucking around looking at the scenery. In actual fights the game seems to never drop below 1080p60. A testament to id's optimization and level design imo.
     
    digitalwanderer likes this.
  6. Silent_Buddha

    Legend

    Joined:
    Mar 13, 2007
    Messages:
    19,418
    Likes Received:
    10,311
    VRR is the lazy way out. Variable resolution is superior in almost every way from a gameplay perspective, IMO, but it requires work on the developer's part to make it responsive enough that it provides a stable framerate.

    It also isn't something you can capture and show off in a screenshot which makes it bad for marketing or pushing your e-peen on a forum. :p

    The question is, when the action kicks up, are you going to notice if it is or isn't 1080p versus when there is no action and you can take your time and just stare at the image? Also, in motion temporal resolution will kick in and the image will appear higher resolution than what each individual frame is.

    Regards,
    SB
     
  7. manux

    Veteran

    Joined:
    Sep 7, 2002
    Messages:
    3,034
    Likes Received:
    2,276
    Location:
    Self Imposed Exhile
    I feel it shouldn't be either or choice. Combination of vrr + dynamic resolution would be more optimal. Allow some amount of variability in refresh rate to make it easier/more efficient to implement dynamic resolution. Also allow user to choose how much resolution is ok. to loose. If resolution is going way too low the framerate can give up some to keep up the clarity. If user targets for example 90Hz allow the combined algorithm to hover somewhere around 80-100 to make predicting what to render easier. Trying to hit solid 90 and never below would mean the rendering resolution likely would have to be slightly too low as it's rather difficult to predict perfectly what resolution is needed for each frame to hit exactly 90Hz.

    Games might also occasionally hit cpu bottlenecks where lowering rendering resolution wouldn't help but vrr would help.

    Big part of the vrr to me is that it tends to come with higher refresh rate monitors. 60Hz is too little, 144Hz is excessive for me. For my eyes the sweet spot is somewhere around 90Hz.
     
    Silent_Buddha and BRiT like this.
  8. Davros

    Legend

    Joined:
    Jun 7, 2004
    Messages:
    17,879
    Likes Received:
    5,330
    It looks like uplay will be giving away Assassin's Creed 2 from tuesday, since i will get it and I have quite a few of the ac games does someone who's played them fancy rating them
    best to worst thanks...
     
  9. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    Currently playing though Mario+Rabbids Kingdom Battle with my son. It has puzzles and battles, which are turn-based (X-COM hybrid with team selection, weapon selection and skill trees). Bought it on the current Nintendo Spring Sale for only ~$11. I also bought Breath of the Wild with the DLC on the same sale (for Switch this time, retired the Wii U) as well as GRIS.
     
  10. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    still playing FF7R and D2. FF7R getting more and more boring after chapter 5 or 6. Now on chapter 9.
     
  11. Pressure

    Veteran

    Joined:
    Mar 30, 2004
    Messages:
    1,655
    Likes Received:
    593
    The ongoing grind which can't be saved by nostalgia? :p
     
  12. orangpelupa

    orangpelupa Elite Bug Hunter
    Legend

    Joined:
    Oct 14, 2008
    Messages:
    10,466
    Likes Received:
    3,186
    i hadnt played the original FF7 tho. okay, actually i do play it years ago but it instanly bored me.
     
  13. pjbliverpool

    pjbliverpool B3D Scallywag
    Legend

    Joined:
    May 8, 2005
    Messages:
    9,235
    Likes Received:
    4,259
    Location:
    Guess...
    That's tough because gameplay moves on. What was considered revolutionary at the time of 2 feels primitive by today's standards. I learned this when I recently went back to play AC2 and just couldn't get into it.

    That said in terms of story, the AC2 trilogy is probably the best. Here's my stab at the sequence overall but there's definite room for movement here. Oh and I've not played Odyssey (the latest one) yet.

    Best to worst:

    Black Flag
    Origins
    Rogue
    Syndicate
    AC2/Revelations/Brotherhood
    Unity
    AC1
    AC3
     
    Davros and BRiT like this.
  14. Rootax

    Veteran

    Joined:
    Jan 2, 2006
    Messages:
    2,400
    Likes Received:
    1,845
    Location:
    France
    Finished Gears 5 (thx you free on steam), and I just started Dragon Quest XI. I've it for months now, but I didn't have time. I like it so far, old school jrpg vibe. But Funny how it's using more power (on my Vega) than Gears 5 lol, even with limiting the fps at 85 (i do the same thing with all my games).
     
  15. Davros

    Legend

    Joined:
    Jun 7, 2004
    Messages:
    17,879
    Likes Received:
    5,330
    Why 85?
    ps; tnx pj
     
  16. homerdog

    homerdog donator of the year
    Legend Subscriber

    Joined:
    Jul 25, 2008
    Messages:
    6,294
    Likes Received:
    1,075
    Location:
    still camping with a mauler
    It's noticeable if the res drops low enough. Also I have the in game analytics turned on which tells me if the resolution is dropping.
     
  17. Rootax

    Veteran

    Joined:
    Jan 2, 2006
    Messages:
    2,400
    Likes Received:
    1,845
    Location:
    France
    Because my FreeSync range is something like 37-90hz. So I limit my fps a little bit under that to be always in the good range.
     
  18. techuse

    Veteran

    Joined:
    Feb 19, 2013
    Messages:
    1,424
    Likes Received:
    908
    Not a fan of it all in this title, kind of broken on Pascal GPUs. Resolution drops massively to claw back even small performance drops.
     
  19. TheAlSpark

    TheAlSpark Moderator
    Moderator Legend

    Joined:
    Feb 29, 2004
    Messages:
    22,146
    Likes Received:
    8,533
    Location:
    ಠ_ಠ
    Seemed fine on my 1070.
     
    homerdog likes this.
  20. pharma

    Veteran

    Joined:
    Mar 29, 2004
    Messages:
    4,887
    Likes Received:
    4,534
    Looking forward to the new XCOM2 mod coming out next week. XCOM: Chimera Squad let's you mix humans, aliens and hybrids as part of your squad, but does have some caveats.
    April 14, 2020
    https://www.computerbase.de/2020-04/xcom-chimera-squad/
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...