Watch Dogs: Legion [PS4, PS5, XO, XBSX|S, PC]

Discussion in 'Console Gaming' started by BRiT, Jul 25, 2020.

  1. N2O

    N2O
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    Well i find day scene is 4k.
    unknown (4).png
     
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  2. Globalisateur

    Globalisateur Globby
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    Lol no. You can't pixel count that. That's not how it works.
     
  3. N2O

    N2O
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    ?There is no "can't pixel count that".
     
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  4. pjbliverpool

    pjbliverpool B3D Scallywag
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    Cannot wait for this!
     
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  5. iroboto

    iroboto Daft Funk
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    We will need you to try again once official game footage is released. You are probably right the footage here is all 1440p.
    And ubisoft may have been comfortable with releasing it in this state for the sake of getting this video completed and out there, approved etc earlier but it may not be reflective of release.

    I naturally would expect the resolution to be changing a lot with a locked 30fps target, night and day should have varying loads on the gpu. I can't imagine them being the same.
     
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  6. Shortbread

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    Its internal render VS. reconstruction (i.e., cbr, temporal injection, etc.) or dynamic resolution (i.e., scales resolution when needed on maintaining performance). More than likely WD:L is using dynamic resolution on maintaining 30fps, with the lowest resolution target bound set at 1440p, which Globby and Dictator have found from the footage. RT is taxing, you're not going to get native 4K @60fps w/RT out of PS5/XBSX... unless the game is very rudimentary in style. And WD:L 30fps w/RT may also be bound by performance, which dynamic resolution should help with.
     
    #66 Shortbread, Oct 31, 2020
    Last edited: Oct 31, 2020
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  7. Flappy Pannus

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    ...what are you even trying to say with this post?
     
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  8. N2O

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    I think we have some misunderstanding, since i fully agree it's dynamic resolution.
     
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  9. Shortbread

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    Ahh, I see... had to go back and read his last post. Globby believes the internal render is 1440p with ordinary upscaling. Could be a possibility, but in either case a compromise might be needed. Hopefully, Dictator will put this to rest once they receive a physical copy of the game for PS5/XBSX, and validate which resolution solution is being used. Personally, I'm hoping for a good temporal reconstruction solution, which can provide a good balance between steady framerates and high-quality assets w/RT.
     
  10. fantomas

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    I think what I wrote is self-explanatory
     
  11. iroboto

    iroboto Daft Funk
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    Hopefully there are a variety of interesting differences to talk about aside from resolution. But I think this title will be given a good level of scrutiny until cyberpunk2077 arrives.
     
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  12. Flappy Pannus

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    It wasn't, hence the question. Yes, DF, like many outlets, doubted ray tracing would be barely above a footnote before the actual specs were revealed. Now that we know the hardware, it's perfectly reasonable to compare it to equivalent hardware in the PC space. Albeit again I'm guessing as to your point, as your post was not clearly communicated.
     
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  13. N2O

    N2O
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    So DF tested current gen(10 more days become "last gen":-D) version of WDL.
    https://www.eurogamer.net/articles/...u-wait-for-next-gen-to-play-watch-dogs-legion
    X1X:1440p-2016p
    X1S:684p-900p
    Pro:1296p-1620p
    PS4:864p-1080p

    I start think will XSX version just based on X1X version adds ray tracing?
    You may say PS5 won't be only able to run 1296p-1620p(and i agree), but it's more about developers, they could just this lazy.
    Hell XSS may even use X1S version adds RT.
     
  14. Proelite

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    Xsx seems to have more improvements than RT.
    Even resolution seems noticeably improved.

    [​IMG]
    [​IMG]
     
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  15. eastmen

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    looks good for a port. Can't wait to see games 2-3 years into this gen when everyone gets a handle on the features and performance.
     
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  16. N2O

    N2O
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    Good to see my worrying ends up false.
     
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  17. Unknown Soldier

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  18. eastmen

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    this is for the pc version but its great to see ray tracing explained so well and how it can completely over haul the look of the game and add more life to it.
     
  19. SumoSaki

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  20. Shortbread

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    Somewhat weird to compare it against a 7yr old game, but I get it. But yes, WDL looks exceptionally good, however, GTA V with Visuals/ENB/Reshade and RT mods, looks damn impressive as well. Can't wait for GTA VIce City... :lol2:
     
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