chenmengji
Newcomer
Hi there,
I came up with an idea which bring shaders into 3DSMax laterly.The idea
was inspired by this post starter:Ben Cloward.
http://forums.cgsociety.org/showthread.php?f=6&t=369515&highlight=realtime+shadow
http://www.bencloward.com/fxShaderShadows.zip
Thanks Ben first to offer this example.I made some improvement on the
example and implanted VSM in it.The visual effect of my VSM demo in
3DSMax is poor but it reaveals the technical potential of 3DSMax in
realtime 3D filed.As far as I know that it is possiable to achieve
advanced visual effects on 3DSMax9 for realtime 3D rendering and even
be better than Next-gen game engine.To reach that result need a
evolutionary process,I will do my best to shorten this process.
Nvidia test
http://img178.imageshack.us/img178/2373/max8sampletest1clipboarbc0.jpg
Ati test
http://img178.imageshack.us/img178/9218/max8sampletest2clipboardu1.jpg
Here is my max test scene:
http://www.bulog.cn//UploadFiles/2007-7/19188811279.zip
mirror 1:http://maxfx-cmj.blogbus.com/files/11848417430.zip
mirror2:http://files.filefront.com/vsm+sampletest+max8+sp3zip/;8093452;;/fileinfo.html
In order to run the demo,you'll need Max8 sp3 and an ATI video card that suports shader model 2.0 or a Nvidia video card that supports shader model 3.0.
More sceenshots captured from 3DSmax realtime performance can been seen
at my blog.
http://www.bulog.cn/u/maxfx-cmj/
http://maxfx-cmj.blogbus.com/
http://maxfxcmj.iblog.com/
http://gallery.filefront.com/maxfxcmj/
I came up with an idea which bring shaders into 3DSMax laterly.The idea
was inspired by this post starter:Ben Cloward.
http://forums.cgsociety.org/showthread.php?f=6&t=369515&highlight=realtime+shadow
http://www.bencloward.com/fxShaderShadows.zip
Thanks Ben first to offer this example.I made some improvement on the
example and implanted VSM in it.The visual effect of my VSM demo in
3DSMax is poor but it reaveals the technical potential of 3DSMax in
realtime 3D filed.As far as I know that it is possiable to achieve
advanced visual effects on 3DSMax9 for realtime 3D rendering and even
be better than Next-gen game engine.To reach that result need a
evolutionary process,I will do my best to shorten this process.
Nvidia test
http://img178.imageshack.us/img178/2373/max8sampletest1clipboarbc0.jpg
Ati test
http://img178.imageshack.us/img178/9218/max8sampletest2clipboardu1.jpg
Here is my max test scene:
http://www.bulog.cn//UploadFiles/2007-7/19188811279.zip
mirror 1:http://maxfx-cmj.blogbus.com/files/11848417430.zip
mirror2:http://files.filefront.com/vsm+sampletest+max8+sp3zip/;8093452;;/fileinfo.html
In order to run the demo,you'll need Max8 sp3 and an ATI video card that suports shader model 2.0 or a Nvidia video card that supports shader model 3.0.
More sceenshots captured from 3DSmax realtime performance can been seen
at my blog.
http://www.bulog.cn/u/maxfx-cmj/
http://maxfx-cmj.blogbus.com/
http://maxfxcmj.iblog.com/
http://gallery.filefront.com/maxfxcmj/