MarkRein said:Oh come on man! These are horribly crappy shaky-cam shots of a demo played on a crappy projector, in an over-lit room with the camera's white balance obviously set incorrectly. People who saw the demo in our suite got to see it on both a properly-adjusted projector and on 12 CRT monitors assembled throughout the room. There was nothing wrong with the color of our demos, in fact we got lots of compliments on how great they looked.Blazkowicz_ said:Notice how we've gone from 8bit color to 16 bit, then 32bit and now "64bit", but.. these UE3 demos are as greenish as quake 1 is brownish
even the water is mostly brown in quake 1 and.. it's green in UE3
Well I thought the greenish horribly crappy shaky-cam shots looked pretty cool. Can't wait to see the real thing. 8)