Is it me or does the game look like a giant QTE in a corridor?
As said upper... well there's some little bit of it ( like in all games todays sadly ), but the games is not this... the first hour is a bit too much closed environnement, it is like a training but then the environnement open.. The first hour is not really representative of the rest of the game. ( too much QTE action and too much close ( a little bit like the first hour of FC3 or some fps we have seen lately ).
If they could have do better on some aspect, it look to be a really good game.. All the review i have read are completely enthusiast about it ( and thoses are test, not preview ). ( console version anyway )
http://www.computerandvideogames.co...st-everything-right-review/?page=2#top_bannerYet, following a bombastic final third, the 10-15 hour long story draws to a particularly memorable conclusion, and these things hardly seemed to matter. It takes around 20 hours to fully explore the entire island, something you'll instantly feel compelled to do, and at the end your thoughts will turn to the inevitable sequel - and how Crystal Dynamics will look to top this. Because rest assured: Lara is back.
The Verdict
Tomb Raider is well-written, sympathetic, exciting, beautiful and just incredibly well-made. The single-player rarely makes a mis-step, and though Lara's quick transformation into a hardened killer seems at odds with the narrative at first, the game quickly moves past it. It is a superb action game that brings a new emotional dimension to one of gaming's most enduring icons, and repositions her alongside Nathan Drake at the top of gaming's action-hero heirarchy.
http://www.gameinformer.com/games/tomb_raider/b/xbox360/archive/2013/02/25/tomb-raider-review.aspx
http://www.gamespot.com/tomb-raider/reviews/tomb-raider-review-6404378/
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