AMD releases TressFX 4.1, featuring optimized physics simulation shaders & new rendering features
January 27, 2020
January 27, 2020
https://www.dsogaming.com/news/amd-...n-shaders-new-rendering-features/#more-134767AMD has released a new version of its TressFX tech, TressFX 4.1. In case you were unaware of, the TressFX library is AMD’s hair/fur rendering and simulation technology. Therefore, TressFX is designed to use the GPU to simulate and render high quality realistic hair and fur.
According to the press release, TressFX 4.1 features further optimization of the physics simulation shaders. It also packs new rendering features, as well as documentation and tutorials. Not only that, but it comes with an updated TressFX Exporter for Autodesk Maya.
This release also demonstrates TressFX integration with Unreal Engine 4.22. According to AMD, this is a minimal integration to improve ease-of-use with multiple TressFX components, features, and rendering and simulation materials.