Time to scotch those R300 isnt fully DX9 rumours?

Discussion in 'Architecture and Products' started by Randell, Jul 17, 2002.

  1. Randell

    Randell Senior Daddy
    Veteran

    Joined:
    Feb 14, 2002
    Messages:
    1,869
    Likes Received:
    3
    Location:
    London
  2. Dave Baumann

    Dave Baumann Gamerscore Wh...
    Moderator Legend

    Joined:
    Jan 29, 2002
    Messages:
    14,079
    Likes Received:
    648
    Location:
    O Canada!
    Mmmmm, they are quick to adopt the 'VPU' terminology.
     
  3. phynicle

    Newcomer

    Joined:
    Feb 9, 2002
    Messages:
    127
    Likes Received:
    0
    hmmm don't like the sound of only 9.0
     
  4. Randell

    Randell Senior Daddy
    Veteran

    Joined:
    Feb 14, 2002
    Messages:
    1,869
    Likes Received:
    3
    Location:
    London
    aye I thought that, assuming V means Visual an not say Visual.

    They are also promoting the 9000Pro as the fastest GPU arent they? Which would make sense then.

    9000 - fastest Radeon GPU
    9700 - fastest Radeon VPU
     
  5. Doomtrooper

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    3,328
    Likes Received:
    0
    Location:
    Ontario, Canada
    Is GPU and VPU a trademark ??
     
  6. Randell

    Randell Senior Daddy
    Veteran

    Joined:
    Feb 14, 2002
    Messages:
    1,869
    Likes Received:
    3
    Location:
    London
    err right, so you subscribe to the DX9 will be splintered into DX9 and DX9.1 again do you? On a DX version that isnt even out yet?

    Is that what you mean?
     
  7. Doomtrooper

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    3,328
    Likes Received:
    0
    Location:
    Ontario, Canada

    Yes I wish it said DX 19...but of course DX9 will have to do since DX 9.1 is not even released yet :roll:
     
  8. pascal

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    1,830
    Likes Received:
    49
    Location:
    Brasil
    Well, DX 9.0 will probably be the lowest comon denominator for DX9 games :wink:
     
  9. phynicle

    Newcomer

    Joined:
    Feb 9, 2002
    Messages:
    127
    Likes Received:
    0
    hey i don't really mind the direct x 9 part
    but would've been better if it sed direct x 9.X
     
  10. Teasy

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    4,563
    Likes Received:
    14
    Location:
    Newcastle
    If there is a DX9.1 I don't think there will be any big changes over DX9, not like their were for DX8.1 over DX8. DX8 was sort of a faliure, with some devs complaining about the limited pixel amd vertex shader support, so they brought out DX8.1 to fix that. But I doubt that will happen with DX9. Pixel/Vertex shader 2.0 will likely be as good as it gets until DX10.
     
  11. Dave Baumann

    Dave Baumann Gamerscore Wh...
    Moderator Legend

    Joined:
    Jan 29, 2002
    Messages:
    14,079
    Likes Received:
    648
    Location:
    O Canada!
    I wouldn't be betting any body parts on that prediction Darren.
     
  12. Fin

    Fin
    Newcomer

    Joined:
    Feb 8, 2002
    Messages:
    16
    Likes Received:
    0
    [/quote]
     
  13. Randell

    Randell Senior Daddy
    Veteran

    Joined:
    Feb 14, 2002
    Messages:
    1,869
    Likes Received:
    3
    Location:
    London
    would that be tested by anandtech?
     
  14. Teasy

    Veteran

    Joined:
    Feb 6, 2002
    Messages:
    4,563
    Likes Received:
    14
    Location:
    Newcastle
    Nah, but it just seems sensible to me. MS have to stop somewhere for a decent amount of time or support for a good form of pixel shaders will never come from devs. The pixel shader tech in DX8 was obviously not good enough in allot of dev's opinions so it was changed in DX8.1 quite quickly to make it more adequate. But once 2.0 is out with DX9 it should be more then adequate, in which case it should be left like that at least until DX10. So that devs don't have a situation were they have one card supporting only 2.0, that they have to make sure runs the pixel shader ops in their game, and another card with 2.1 (or whatever) that they also need to support in their game to get the best out of that card. I just think their should be a standard pixel shading technique for a littlewhile so that devs have a chance to get their heads around it before they suddently have pixel shader 2.1/2.2/2.3/2.4 thrown at them.
     
  15. KimB

    Legend

    Joined:
    May 28, 2002
    Messages:
    12,902
    Likes Received:
    218
    Location:
    Seattle, WA
    1. Higher-level shading languages will make differentation between hardware designers easier.

    2. We don't yet have any evidence as to whether or not the R300 will be truly a "DX9" part, provided you define this as follows:

    A true DX9 part is one that is comprehensive, that includes everything truly important about DX9. If ATI has left out anything important that causes developers to just want to use the same codepath for the R300 as they use for DX8 cards, then the R300 is not a DX9 part.

    I suspect that the R300 will be considered a fully-DX9 part, but that the NV30 will just be better (And it had better be...considering it's coming out later).

    I further suspect that the R300 will be a very high-end part for its lifetime, meaning it will have little impact on the market as a whole for this fall.

    Personally, I'm much more interested in how the R300 performs FSAA/anisotropic and PS/VS than its performance.
     
  16. T2k

    T2k
    Veteran

    Joined:
    Jun 12, 2002
    Messages:
    2,004
    Likes Received:
    0
    Location:
    The Slope & TriBeCa (NYC)
    [/quote]

    Qoute from where?
     
  17. SanGreal

    Regular

    Joined:
    Jul 15, 2002
    Messages:
    406
    Likes Received:
    1
    Location:
    New Jersey
    Qoute from where?

    The advertisement. Its on the right hand side. Its the explanation of the asterix next to "Fastest"
     
  18. MuFu

    MuFu Chief Spastic Baboon
    Veteran

    Joined:
    Jun 12, 2002
    Messages:
    2,258
    Likes Received:
    51
    Location:
    Location, Location with Kirstie Allsopp
    I was told that the plan always to forge ahead with the launch, even if DX9 was delayed; Orton was very keen to beat nVidia to market by a few months. They were confident that any minor problems could be patched over in software after the specification was finalised. I'm sure they have as good an idea of concrete DX9 specs as anybody though, seeing as they were heavily involved in its development. Same thing goes for AGP 3.0 which is supposedly still in "draft" form.

    MuFu.
     
  19. Tahir2

    Veteran

    Joined:
    Feb 7, 2002
    Messages:
    2,978
    Likes Received:
    86
    Location:
    Earth
    AGP 3.0 is not in 'draft' form. It is finalised... KT400 and NF2 both are AGP 3.0 compliant - INTEL finalised the spec many moons ago.

    To be fully DX9.0 compatible you can assume it is also concrete [in specs at least] too.

    Remember the rumours that occured last year about DX8.0 being late? It was not.
    I even remember rumours that DX7.0 was going to be late. It was not.
     
  20. MuFu

    MuFu Chief Spastic Baboon
    Veteran

    Joined:
    Jun 12, 2002
    Messages:
    2,258
    Likes Received:
    51
    Location:
    Location, Location with Kirstie Allsopp
    Ah, ok. Sorry, I was just going by this: http://www.intel.com/technology/agp/agp_draft9.htm

    MuFu.
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...