This proves that when programmed properly the Sega Saturn...

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Kolgar said:
Donkey Kong Country.

To me, the single most amazing game of the 16-bit era. At the time, it was a revolution in graphics. Even 3D0 games didn't look that good.

And to think it came out on SuperNES... Hell, DKC looked like it was on an entirely new generation of consoles.

I think it still looks pretty good today. :)

I totally disagree. DKC was all prerendered - that's why it looked nice. It was smooth though, the animation impressive for the level of detail.

But how is it possible to consider a 2D game more impressive than a 3D one?

I just don't get it - but to each his own.
 
i find yoshi's island to be one of the better snes games from a technical standpoint as well. all of those sprites, all of that scaling, and the "3d" background elements here and there add up to a nice, "next generation" look on the snes.

DKC was nice looking, but there was no real technical achievments. from a pure technical level, virtua racing takes the cake for the 16bit generation, though. it was state of the art for it's time. DKC was just some clever tricks and good art direction.
 
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