Let me start by saying that I am a PC gamer. I've never owned any console other than Xbox, nor do I really plan to. Perhaps the only reason I got a XBox is because it is more like a PC than a console, and I have next to zero interest in pure "console" games like GTA, Tony Hawk, or all those cutesy console-style RPGs.
However, reccently the sheer PC-ness of the Xbox has started to wear on me. The problem is, the Xbox's strengths are mostly in genres - FPS (lots of these!), stealth game, BattleTech - where PCs are honestly better. Sure, there is the occasional "Hunter: The Reckoning" and "Panzer Dragoon Orta" that firmly reminds you that the Xbox is indeed a console. However, the strengths of the Xbox, when you list them, sound like a litany of PC games. Unreal Championship, MechAssault, Splinter Cell, and the upcoming DOOM3... the Xbox might as well be a budget gaming PC. Games like Gunvalkyrie were ruined by their control scheme... mouse/keyboard would likely have fit them much better. Even Halo is a game that would probably be better on PC than Xbox... if only they'd release it before Duke Nukem Forever.
And, now that the graphics horsepower of PC is starting to outrun consoles, there's really no advantage of an Xbox over a PC. Why play Splinter Cell on Xbox and wait months for downloadable content when you could play on PC and freely download whatever people can come up with in maps and mods? Why even bother with Unreal Championship when UT2k3 has more weapons, more maps, and better framerates? And when games like UT2k3 and DOOM3 become too demanding for your PC to handle, you can easily upgrade. In contrast, your poor Xbox is forced to churn along on Pentium III and GeForce4Ti4200 level hardware.
Perhaps the only remaining advantage of Xbox over PC is that it's a lot easier to carry to LAN parties than your 30 pound ubertower. Other than that, the ole' mouse and keyboard are still better than any gamepad.
However, reccently the sheer PC-ness of the Xbox has started to wear on me. The problem is, the Xbox's strengths are mostly in genres - FPS (lots of these!), stealth game, BattleTech - where PCs are honestly better. Sure, there is the occasional "Hunter: The Reckoning" and "Panzer Dragoon Orta" that firmly reminds you that the Xbox is indeed a console. However, the strengths of the Xbox, when you list them, sound like a litany of PC games. Unreal Championship, MechAssault, Splinter Cell, and the upcoming DOOM3... the Xbox might as well be a budget gaming PC. Games like Gunvalkyrie were ruined by their control scheme... mouse/keyboard would likely have fit them much better. Even Halo is a game that would probably be better on PC than Xbox... if only they'd release it before Duke Nukem Forever.
And, now that the graphics horsepower of PC is starting to outrun consoles, there's really no advantage of an Xbox over a PC. Why play Splinter Cell on Xbox and wait months for downloadable content when you could play on PC and freely download whatever people can come up with in maps and mods? Why even bother with Unreal Championship when UT2k3 has more weapons, more maps, and better framerates? And when games like UT2k3 and DOOM3 become too demanding for your PC to handle, you can easily upgrade. In contrast, your poor Xbox is forced to churn along on Pentium III and GeForce4Ti4200 level hardware.
Perhaps the only remaining advantage of Xbox over PC is that it's a lot easier to carry to LAN parties than your 30 pound ubertower. Other than that, the ole' mouse and keyboard are still better than any gamepad.