The NEXT LAST R600 Rumours & Speculation Thread

Discussion in 'Pre-release GPU Speculation' started by Geo, Mar 1, 2007.

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  1. Arty

    Arty KEPLER
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    The interesting bits from that EETimes article:
    • Separately, AMD gave one of the first public demos of the R600, its next-generation graphics controller that uses 320 multiply-accumulate units.
    • The company showed a Barcelona-based system using two 200W R600 graphics cards to hit a terabit/second benchmark.
    • AMD also demonstrated working versions of its next-generation graphics chip the R600 to be released by the end of June.
    • Release of the R600 has been delayed "a few weeks" so that AMD can roll out a full suite of graphics chips covering multiple market segments for the latest Microsoft DirectX 10 applications programming interface.
     
  2. R300King!

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    Why the new thread? [​IMG]

    So doesn't this mean it's 320/2 = 160 units? If you divide the 160 by vec4 you get 40. :)

    But not sure if any of this is even true.
     
  3. INKster

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    And if you multiply 40 by 2, you get 80. :wink:
     
  4. R300King!

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    Also, that 1 Terabit(is that correct?)/sec processing power, does that include the CPUs?

     
  5. R300King!

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    Yeah, I know. :D I mean a single R600 chip will only have 160 or 40 vec4. Maybe that board was with 2 mid-range R600s with few shaders than the XTX version. Who knows? :)



    OT Have you seen Level505 recently, it's covered with ads. Way more than before. lol
     
  6. Jawed

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    Aha, Barcelona/R600 :razz:

    Jawed
     
  7. SirPauly

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    Good news.
     
  8. SirPauly

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    So does 320 Multiply Accumulate units = 80 shaders?
     
  9. Sound_Card

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    Just when I was in a down mood with all this bad news of R600 springing up, this stuff pops up and smacks me in the face.

    So Indeed, AMD is going for a complete platform launch.:razz:
     
  10. Natoma

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    Geo is collecting his wager winnings. ;)
     
  11. Sound_Card

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    It could be some hybrid form me thinks. Like 160 scaler shaders and 40vec4. Or I could be dead wrong and dumb.
     
  12. Razor1

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    well if its vec4+scalar, so that would be 64 units :) if its vec 3 + scalar then 80 units, at least thats what it sounds like to me.
     
  13. Sound_Card

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    64vec4+scaler sounds very good to me.
     
  14. Cuthalu

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    So, what's the realease date gonna be; "a few weeks" + "by the end of June" = release in April, and June referring to the ending of Q2 which was the final possible date of previous Q2-timewindow?
     
  15. Geo

    Geo Mostly Harmless
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    http://www.beyond3d.com/#news39176

    The bit about early rumors would be a reference to both Xbit reporting 64 shaders and ATI (at the time) reporting that they'd leveraged Xenos. Add in todays 320 and some "version 2" of unified hints, and you've got the reasoning we used for that last bit.
     
  16. Sound_Card

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    I though that "delay of a few weeks" was refering to cebit.
     
  17. pakotlar

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    geo that would be pretty exciting if true. 64 vec4 + scalar wouldn't be too shabby at all if the arbiter was decently efficient.

    edit: Am i missing something? What happened to plain old 80vec4? I didn't read the EEtimes article. Maybe I should check that.
     
    #19 pakotlar, Mar 1, 2007
    Last edited by a moderator: Mar 1, 2007
  18. Geo

    Geo Mostly Harmless
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    I don't think we heard anything today to change the opinion we offered on the front page last week that we're probably looking at late April or early May.
     
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