The ATI R600 Rumours & Speculation Centrum

Discussion in 'Pre-release GPU Speculation' started by Arun, Oct 16, 2006.

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  1. zgemboandislic

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    F.E.A.R. runs at around 30fps maxed out at 2048x1536 with 4AA & 8AF on Athlon FX-60, 2GB RAM, GeForce 7900GTX.

    So 1920x1200 shouldn't be a problem, unless you want 200fps :D
     
  2. KimB

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    At 30 fps you're going to have quite a few slowdowns, though.
     
  3. AlexV

    AlexV Heteroscedasticitate
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    Mehh, try Fear:Extraction Point...that`ll screw those framerates a bit for no discernible reason:)
     
  4. Galduta

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    The real world


    FEAR XP 8800 gtx + C2 3200 MHZ AA 4X

    1080 p

    2006-12-10 17:01:59 - FEARXP
    Frames: 532 - Time: 25000ms - Avg: 21.280 - Min: 15 - Max: 29

    ----------------------------------------------------------------------------------

    1280 X 1024 aa4x 1900 xtx

    2006-12-21 11:44:00 - FEARXP
    Frames: 322 - Time: 25000ms - Avg: 12.880 - Min: 9 - Max: 19

    http://img248.imageshack.us/img248/5769/fearxp2006122111392460lxj4.jpg


    ------------------------------------------------------------------------------------------------------------------------------

    More

    http://img309.imageshack.us/img309/6039/vegetacion2048ugnvl4.jpg


    http://img244.imageshack.us/img244/958/1080aahighverdeoscurocucr5.jpg

    -----------------------------------------------------------------------------------------------------------
     
    #1884 Galduta, Dec 23, 2006
    Last edited by a moderator: Dec 23, 2006
  5. TG01

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    I can relate to that. I spend 450 euro's on a XFX 7800GT in november last year, which only half a year later was unable to play games like FEAR at maxed out levels..
    So I upgraded to a X1900XT256 for 120 euro's (sold the 7800 for 125).
    Now I can play everything maxed out (my monitor is 1400*1050 max res)

    Though I am anxiously awaiting ATI's next gen I still won't buy it's flagship because there would be no point in it except being able to point at it and say.. 'Wow'
     
  6. Skrying

    Skrying S K R Y I N G
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    FEAR isn't exactly the most logically well performing game. There's times when you can look at a blank wall and have next to 10FPS and then go into battle with tons more action and have 30FPS....
     
  7. Sound_Card

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    R600 to have strained silicon?
     
  8. rwolf

    rwolf Rock Star
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    This should be in another thread, but it is the consoles that killed the PC game market. That and integrated chipsets.
     
    #1888 rwolf, Dec 23, 2006
    Last edited by a moderator: Dec 24, 2006
  9. rwolf

    rwolf Rock Star
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    Yeah but anyone in their right mind would use fp16 on Nvidia hardware. :twisted:
     
  10. rwolf

    rwolf Rock Star
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    Haven't they used that in another chip recently?
     
  11. turtle

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    Yep, the Mobility X1700, which is still on 90nm.

    Any source S_C, or just a random shot in the dark?

    I wouldn't doubt the possibility.

    [​IMG]
     
    #1891 turtle, Dec 23, 2006
    Last edited by a moderator: Dec 23, 2006
  12. Ateo

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    I hope you don't mean to say that consoles are killing the development of PC games?
    http://au.gamespot.com/pages/forums/show_msgs.php?topic_id=24525221

    That list is quite long...and 2007 dosn't look like a "slow" og "dying" PC-game year...
    One game I would like to hightlight is "Armed Assault"
    The guys behind "Operation Flashpoint" are looking to make another killer game...
    And show EA how it's done(BF2) :lol:
    (Operation Flashpoint is THE game that I, as a former soldier myself, think comes closest to reality..and now it's getting a "sequel" :grin: )
     
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  13. Sound_Card

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    No source, just a strong assumption.


    Strained silicon fits in well with what R600 is making out to be. And, yes turtle, it is the x1700 that makes me wonder hmmmmmm?:wink:

    It would be intresting to see all of ATI's next round of GPU's on strained silicon.
     
  14. turtle

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    It's possible, although I havn't heard if SS is part of TSMC's 80nm node as it is on 90nm, be it on any of the three different processes (high-speed, general purpose, low-power). It's possible I overlooked it though.

    I do imagine we'll see it on 65nm, if nothing else...and maybe even SOI (as TSMC has said it's sampled 65nm SOI parts mid-year 06...and ATi has said they've sampled 65nm parts mid-year 06...)

    I do agree SS makes sense, when looking at possible specs, power consumption, and judging by ATi's past. If it's available, I imagine they'll use it.
     
  15. rwolf

    rwolf Rock Star
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    Ok, that is very impressive. Now can you show me which ones are DX10?
     
  16. Ateo

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    I'm not gonna look the whole list through and search for the specs, but right on the tip of my toungue I can name:
    Crysis
    World in Conflict
    Halo 2
    Unreal 3
    UT 2007(kinda cheathing since it's based on the UE3 engine ;) *L)
    Flight Simulator X
    Hellgate: London
    Bioshock
    Age of Conan
    EVE Online(patched)

    The rest you can look up for your self :razz: :wink:
     
  17. turtle

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    UE3 is DX9...as most of those games are designed towards dx9, with support for DX10. I doubt most of them will add anything new, perhaps just a speed increase...besides perhaps CRYSIS and a couple others.

    Halo2 DX10 spec is a rediculous requirement for an old Xbox game...but that's been hashed and rehashed ad nauseaum.
     
  18. zgemboandislic

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    Was Unreal 3 announced? I haven't seen it anywhere on the net. Gear of War yes, but Unreal itself, I don't think so.

    So, to stick to the topic, what's up with R600?
     
  19. zgemboandislic

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    Or better yet, which of these games is garanteed for release in 2007?
     
  20. SugarCoat

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    No it wasnt. People got it mixed in because of the name of the engine (Unreal Engine 3) and i believe some places mistakenly refer to it as the Unreal 3 Engine which makes it sound like Unreal 3 is the showcase title. Some of the first demos did use characters and a small level from the Unreal Universe though.

    I fail to see how DX10 matters when it comes to the success/failure rate of the PC and its games. DX9 performance is far more important in terms of the impact overall performance will have on any cards launched this year. Or did we forget the lessons of the 6800 series so soon? How serious of an impact did SM3.0 play in the overall performance of that card or the success of the games again? Personally i wouldnt care if the R600 tanked in DX10 performance if it pushed twice as much performance over the competition in DX9 games since thats going to be the foundation of every gaming engine for quite awhile to come.
     
    #1900 SugarCoat, Dec 24, 2006
    Last edited by a moderator: Dec 24, 2006
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