The dedicated audio hardware is custom silicon to decompress streams. We've been explicitly told this. I can't see any reason to attribute it to the use of a conventional core?
The only open item in my book about PS4 decoder is whether there is a second set of decoders in the secondary chip.
These are the audio options of the Xbox One system settings.
Audio:
HDMI: Stereo uncompressed, 5.1 uncompressed, 7.1 uncompressed, DTS digital surround
Optical: Stereo uncompressed, DTS Digital surround.
Does this mean that all the sound in the console is going to be uncompressed?
Why DTS Digital Surround can't be uncompressed?
Outputting uncompressed audio isn't really impressive in itself. The audio could either be compressed on disc, decoded by the X1 and output as uncompressed; or it could be uncompressed on disc and output as is. The better question is if the audio on the disc is lossy or lossless (quality reduced from the master audio, or bit for bit the same as the master audio).These are the audio options of the Xbox One system settings.
Audio:
HDMI: Stereo uncompressed, 5.1 uncompressed, 7.1 uncompressed, DTS digital surround
Optical: Stereo uncompressed, DTS Digital surround.
Does this mean that all the sound in the console is going to be uncompressed?
Why DTS Digital Surround can't be uncompressed?
Why DTS Digital Surround can't be uncompressed?
If 16:1, it's lossy.xb1 supports 16:1 compressed audio dont know what formats or if its lossy or lossless
Okay, loekf. If it is compressed I am going to choose other audio formats, most probably.Because DTS itself is compressed !!
(appearently the algo is called coherent acoustics)
For it to be listed though, there might be some advantages to it.
I will probably go with 7.1 uncompressed. Not that it is going to make a big difference for me, perhaps, as my TV has crappy speakers -they are much better than the ones in my previous TV, which were only 3W-, but they aren't winning any awards anytime soon. They produce pretty decent sound, but without a proper surround sound system it is not the same, imho.
I am going to try to follow your advice and select uncompressed Stereo for my TV because that has been puzzling me as of late, and I have been thinking the matter over and over again.I'd try the stereo uncompressed option as even if your TV can downmix back to 2.0 it likely won't do as good a job as the console.
DTS had a marginally higher bit rate for the rear surrounds compared to Dolby 5.1 IIRC. Both pale next to either Dolby Lossless or DTS Master, both are uncompressed so why we need two standards I will never know. DTS and Dolby 5.1 are both there for people like me who don't have HDMI compatible AV amps and still use SPDIF which lacks the bandwidth for the lossless codecs.
I am completely certain it is a boon to have people like you in the forum. As I said to Lalaland before I am going to switch to Stereo on my current console and select uncompressed Stereo for the Xbox One, til I have a surround capable sound system.The only benefit of selecting DTS using HDMI is that the X1 will bitstream the audio so that your AVReceiver can decode it, and some prefer bitstreaming over sending an uncompressed PCM stream because they feel that their AVReceiver will do a better job of decoding the audio. But, if the audio on the disc is lossless, you're better off choosing uncompressed audio because DTS will lower the quality because it's a lossy compression codec.
If you select 7.1 uncompressed and you're using your TV speakers you might lose audio information because your TV probably doesn't support that format. You're better off selecting uncompressed 2ch or DTS (if your TV has a built in DTS decoder). Selecting uncompressed 2ch will mix the 8 channels into 2.
My TV has a setting called "Incredible Surround 3D", but all it does for me is enhancing the sound with a very lush -and excellent btw- reverberation, but some sounds seem to be far.
If I turn my character around everything sounds more clear behind their back, and when I turn around and I am looking towards people that is talking in the game I hear them far, far away.
Sometimes I simply switched to Stereo because of that, but even at Stereo, the sound goes from left to right during conversations in Skyrim, for instance, depending on where you turn your head.
Thus I always go back to use surround sound because I have a feeling that then *I won't miss anything*.
Playing Stereo sound doesn't produce that odd effect where if I turn around giving my back to characters they sound EXTREMELY clear.