Eh, your ship will likely get destroyed before the weapon wears out. It's likely there as a money sink of in game currencyTerrible idea it's sucked in every game that's ever tried it, A gun should last you a lifetime
They changed engine again?
I mean it sure does look pretty but
and bs like
How is this shit supposed to be fun?
Citizencon 2052: Home economics gameplay loop enabled, with the new Starching and Ironing module excitingly find the balance between 7 variables to perfectly press & seam your space shirts & collars.
If you use too much steam your iron may explode and set your ship on fire.
Move the iron too slow
Too little heat and your clothes will be creased: you'll be unable to enter the hoity-toity parts of stations and you'll have no success with the ladies in the long promised boom--shakalaka module
Sorry, boom-shakalaka pushed back to at least 2110 to incorporate this new feature but pledge now $10,000 per inch while stock is available to secure your adequacy!
Citizencon 2348: Indentured slave gameplay loop enabled, when captured by a boarding party you will be required to serve at least 5 years of realtime gameplay as an indentured slave literally shovelling excruciatingly detailed nested, containerised, streaming, steaming heaps of by manual mouse movement.
Lead a slave uprising! Convince your friends to yell 'I'm Spartacus' shortly before you are all crucified by your master, fun!
I'm sure they are & definitely not rushing to make sure the
Pergalsgeneric non-copyrighted-space-whales are in the definitely-not-highly-scripted-'gameplay'-video in time for AshokaCitizencon hype.
Ugh man, I ranted again. I wanted to stop coming here periodically & just saying negative stuff
I was on the website within a few hours of the first announcement, back when it was just a countdown timer because I was excited about a new Chris Roberts space game in a time when space-sim stuff was considered a totally dead genre.
Some of this stuff is genuinely pretty amazing & exciting, I periodically come in here watch some videos then go to the website with a plan to buy a cheap ship so I can check it out but then I recoil at the horror & bullshit monetisation and remember why I never did before
They no longer used CE?
I mean it's a semantic game.
They use Star engine which is a modified lumber yard which itself is a fork of Cryengine that Amazon bought almost a decade ago.
There was a big falling out where Crytek sued CIG over them moving to lumberyard and a bunch of stuff that I believe CIG won. However I always felt that was a huge waste of time and that CIG should never have stopped working with Crytek
So here's a question about crime in Star Citizen. People have bought ships for hundreds of dollars what happens when another player steals that ship?
dont worry, most likely the ship will be destroyed by a game glitchbut then you get into a situation of person x buys a ship for $1,000 person y steals it, person x gets a new ship from insurance (or do they just get their $1,000 back) so instead of a $1,000 ship being rare everybody will have one.
It only works for some time. They will have a bounty on it so people will constantly be going after them , they will get into normal battles in terms of just playing the game normally. If you can't dock it and are constantly getting attacked by bounties and constantly engaging in missions the ship wont last very long and then that is it.but then you get into a situation of person x buys a ship for $1,000 person y steals it, person x gets a new ship from insurance (or do they just get their $1,000 back) so instead of a $1,000 ship being rare everybody will have one.