Mendel said:yes but not on such battlefield1942ish scales :?
bloodbob said:LFS = CRAP
RHS = Good
Mendel said:yes but not on such battlefield1942ish scales :?
RejZoR said:Sorry,but this screenshot looks like crap. CryENGINE eats it for breakfast...
Ugly texture pattern and hard transition in the bottom of the hills...
And there is also no trees/rivers. Its hard to judge if the engine is really capable of rendering good outdoor scenes...
Seems like it's just using the fog function with a bright blue fog color.Ylandro said:What you can see, is the atmospheric perspective. The way that the colors become less saturated, and a bit shifted towards blue, in the distance. That is something the game engine must perform.
Saturation decrease seems ok... Bit difficult about the color shift. That's only visible on really large distances.
Ylandro said:Just a matter of level design...
Ylandro said:bloodbob said:LFS = CRAP
RHS = Good
What do these acronyms stand for?
bloodbob said:Ylandro said:bloodbob said:LFS = CRAP
RHS = Good
What do these acronyms stand for?
LHS= left hand side you can guess the other one.
Mendel said:That said, you'd be hard pressed to be able to make even such a relatively simple outdoor scene with doom3 engine for instance.