Sony's Multicore Application Runtime on Cell Linux

Discussion in 'CellPerformance@B3D' started by patsu, Aug 9, 2008.

  1. patsu

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    ftp://ftp.infradead.org/pub/Sony-PS3/mars/MARS-OLS-2008.pdf

    It's sounds like a replacement for libspe2 (even though it's built on top of it). The SPUlets manage their own scheduling and workload (PPU programs can participate too). The author claims better performance than libspe2 if number of "threads" > number of SPUs.

    He also has 2 real-world examples: OpenSSL and zlib.
     
  2. patsu

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    MARS 1.1 available

    Found this in the open source Cell development mailing list:
    http://ozlabs.org/pipermail/cbe-oss-dev/2008-December/006107.html

     
  3. Crossbar

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