Grall said:Just wait, soon the nay-sayers are going to be flocking to this thread. "This isn't impressive", "I've seen better", "the textures are blurry", "there aren't any jaggies", blah blah blah.
Tahir said:Yea but you got to admit in the 2nd and 3rd shot it looks like she got a hairy face!
I can because most of the resources are being poured into the character models. Similar things can be achieved on all of the systems if one were to do that (obviously with greater quality on the systems with more power). The RE remake on the Cube could have really high detail characters because most of the resources were being put into them and the high detail backrounds did not have to be rendered.I can't believe this is all realtime on a PS2.
The funny PR names describing a processor that can be programmed to manipulate vertices.... just kind of unfortunate that it's just now being put to somewhat good use and in quite a limited way. I'm far from impressed, although I can say the character models are nice. I really want to play SH3 though since I thoroughly enjoyed SH2I think this is what Sony meant by "Emotion Synthesis".
Locked 30 FPS, just like SH2. Not bad for a slow moving action/adventure game, IMO.but I bet that the framerate is low in gameplay.
No... not really. You really should see it running. The lighting, shadowing, fog that also gets lit, really detailed surroundings... it's very impressive. Character models are just one part of it.I can because most of the resources are being poured into the character models.