Discussion in 'CellPerformance@B3D' started by OzzyBC42, Jul 17, 2007.

  1. OzzyBC42


    Jul 8, 2007
    Likes Received:
    I have written a simple Cube Wireframe Renderer on the PPU. Just wanted to share it with anyone interested. You can grab the source here.

    And this is how it looks:

    This hasn't been optimized for anything though. I just wanted to play with the sample library and Mike's FB Utilities.

    The line drawing algorithm is scalar(bresenham). It just rotates the cube for
    about 15 seconds by 5 degress on each axis and then exits. Have fun.

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