Risen

Discussion in 'PC Gaming' started by Kyyla, Aug 6, 2008.

  1. Kyyla

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    In-game footage: http://www.youtube.com/watch?v=IoZScfx6TGE

    Looks a lot like Gothic. :cool: Graphically it certainly is a far cry from Crysis (pun intended), but I don't care if they make it as awesome as Gothic 2.
     
  2. Silent_Buddha

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    What they need is an ORPG. Office RPG. Just imagine the fun...

    Starting out as the new guy in a corporation. Having to work your way up from the mailroom to a cubical in a cube farm. Epic battles with middle management.

    Then you eventually gain enough levels to progress to middle management and suddenly you are betrayed by all your friends who are still in the cube farm. And all the while you are having to fend them off you have to now also fight epic battles with upper management.

    Can you successfully take on uber bosses on the board of directors? Do you want to take the character path that leads to being a partner or do you risk it all and try to take the character path to becoming a COO or CEO.

    Highlights include beautifully bumpmapped spreadsheets with realistic HDR lighting from desk lamps and flourescent tubes. Vibrant colors bring charts and graphs to life unlike any game before it... And the latest in shadow technology really brings out the bags under your characters eyes in startling tru-life sleeplessness (a new word invented just for this groundbreaking game).

    It would truly be epic fun...

    ...or not.

    Regards,
    SB
     
  3. StefanS

    StefanS meandering Velosoph
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    Well, it's not spectacular, but I'd still say the graphics are sufficient. The models could do with a higher polygon count, though.

    But like you said if it's as good as G2 who cares about the gfx. Now let's just keep our fingers crossed that this turns into a good game with as few bugs as possible.

    EDIT:

    Other video with alpha test impressions... (in German)

    Says that it seems to be in better shape than G3 at release :D
     
  4. homerdog

    homerdog donator of the year
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    If it's Gothic without the bugs sign me up.
     
  5. Neb

    Neb Iron "BEAST" Man
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    Looks purdy! :O

    [​IMG]
     
  6. SlmDnk

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    My thoughts as well. I've been a huge Piranha Bytes fan for 8 years now.

    I preordered Risen a couple of weeks ago. Can't wait to dive into another universe created by the Piranhas.
     
  7. Kyyla

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    Whoa, they are releasing in October? That's fast. Can't wait. *Goes to browse their site*
     
  8. Zaphod

    Zaphod Remember
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    Positive(ish) reviews starting to trickle out in Europe. Xbox 360 version delayed to 2010 for the US.
     
  9. StefanS

    StefanS meandering Velosoph
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    German PC Games: 86%

    * Playtime 38hrs; their estimate is 30-45hrs depending on the XP of the gamer and the number of sidequest he's going to pursue

    * World: about the size of Gothic II

    * Monsters: more balanced. Boars won't kill an ueberhero anymore.

    * Bugs: Only small ones, no save game corruption

    Review

    Hardware Benchmark

    If you want more impressions just tell me and i ll translate more bits and pieces from the article.


    EDIT: Gamestar 87%
     
  10. suryad

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    Really impressive the gap the 5870 is ahead by.
     
  11. swaaye

    swaaye Entirely Suboptimal
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    framerates for the game are curious. not much change between 1280x1024 and 1920x1200 for most of the cards. It looks very demanding.
     
  12. StefanS

    StefanS meandering Velosoph
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    Well, Piranha is not exactly known for their performance gfx engines.
     
  13. brain_stew

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    The graphics do look pretty damn impressive from that PCGH video though. The high quality dynamic lighting and shadowing, thick fog, and high density of the foliage are all things that are usually performance sapping in other game engines from my experience.

    What I find quite reassuring is the fact that in all the results the average and minimum framerates are really close. That should mean the graphics load is nicely balanced throughout and a nice smooth and consistant framerate, even if the absolute average is quite low. On 4870/GTX 260/4890 level hardware the minimum is around 30fps for all results, 1680x1050 and below with the average only being a slight bump above that. So, enable standard double buffer v-sync and you'll have a rock solid, 30fps with no variance 95%+ of the time, that should be more than decent enough for an RPG imo.
     
  14. John Reynolds

    John Reynolds Ecce homo
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    Like gothic 3, no in-game AA. Anyone know if you can force it?
     
  15. homerdog

    homerdog donator of the year
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    An admin on the Deep Silver forums had this to say:
    http://forum.deepsilver.com/forum/showpost.php?p=387139&postcount=2

    Sounds like some crap he just made up.
     
  16. L233

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    Maybe there's a way to force it via nHancer but ATI users are out of luck (again).
     
  17. John Reynolds

    John Reynolds Ecce homo
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    Yeah, that would be nice. I'm very interested in the game, but the lack of AA dampens that quite a bit.
     
  18. homerdog

    homerdog donator of the year
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    There's no way to force AA through the ATI driver? The guy doesn't mention nHancer, he says it can be done through the regular control panel.

    I know that in some games that don't natively support AA, it can be forced through the NVCP without having to resort the the nHancer hacks.
     
  19. Neb

    Neb Iron "BEAST" Man
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    Needs to have AA support. Maybe new drivers by ATI?
     
  20. L233

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    The point is that you can get AA in most games (virtually all of them, actually) using nHancer. With ATI you can try .exe renaming, which rarely works, and that's it. As far as forcing it via the CP goes... the guy is prolly full of shit, so I wouldn't bet on it.

    We will know more come Friday.
     
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