digitalwanderer said:Why in the hell didn't FM just write "this way 3DMark05 score correlates better with real-world gaming performance for nVidia hardware"
The Baron said:it's also curious to see how many of FM's list of DST-using games are part of TWIMTBP.
Curse who out? I don't curse friends.digitalwanderer said:Good call Rev, I hope you cursed 'em out too.
wow 5 years for 6 games and a few upcoming engines . Wow catching on in a big way !A: DST has been around for such a long time already and as described above, it is catching on in a big way amongst games.
ah great . Why not just exclude textures totaly ! what another lame excuse .Also, 3Dc would require a huge amount of additional artwork in the downloadable package, while DST is just a few
lines of code.
And half life 2 is using 3dc . So half life 2 is a backwards looking game ?And last but not least, Doom 3 uses DXT5 for normal map compression, just as we do, so this is indeed what forward looking games do:
jvd said:wow 5 years for 6 games and a few upcoming engines . Wow catching on in a big way !
I wonder what the 6 engines using 3dc in less than a year would be called ? A huge friggen way ?
digitalwanderer said:"In summary, DST is on by default, because this way 3DMark05 score correlates better with real-world gaming performance for hardware that supports HW DST."
Why in the hell didn't FM just write "this way 3DMark05 score correlates better with real-world gaming performance for nVidia hardware"
Good call Rev, I hope you cursed 'em out too.
FM, specifically Worm and Pat.Reverend said:Curse who out?
Really? Why not? :|I don't curse friends.
digitalwanderer said:Really? Why not? :|I don't curse friends.
Yup.london-boy said:Yeah, why not? I always curse friends! If they're wrong, then they should know!