Resogun [PS4] [free on console launch via PS+]

Discussion in 'Console Gaming' started by DieH@rd, Aug 30, 2013.

Tags:
  1. DieH@rd

    Legend Veteran

    Joined:
    Sep 20, 2006
    Messages:
    6,101
    Likes Received:
    2,024
    Developed by Housemarque
    Spiritual successor of Super Stardust HD
    5 worlds on launch, online coop
    1080p60



    Dem particles :runaway:
     
  2. jayco

    Regular

    Joined:
    Nov 18, 2006
    Messages:
    848
    Likes Received:
    81
    voxels everywhere :runaway:
     
  3. rockaman

    Regular

    Joined:
    Jan 28, 2013
    Messages:
    872
    Likes Received:
    122
    Just FYI for everyone, according to eurogamer....

    Everyone who buys a PS4 (launch PS4?) gets 2 months of PS plus free, so this game will be free for those 2 months you activate PS plus for.

    MOD EDIT: It's 2 weeks, not 2 months.
     
    #3 rockaman, Aug 30, 2013
    Last edited by a moderator: Aug 31, 2013
  4. DieH@rd

    Legend Veteran

    Joined:
    Sep 20, 2006
    Messages:
    6,101
    Likes Received:
    2,024
    Every PS4 box will have 2 week PS+ code. Not 2 months.
     
  5. Billy Idol

    Legend Veteran

    Joined:
    Mar 17, 2009
    Messages:
    5,940
    Likes Received:
    768
    Location:
    Europe
    Holy shit! How amazing is this game!!! Wow...
     
  6. RenegadeRocks

    Legend

    Joined:
    Oct 16, 2005
    Messages:
    10,102
    Likes Received:
    1,094
    Its not 2 months but 14 days free PS+
     
  7. RenegadeRocks

    Legend

    Joined:
    Oct 16, 2005
    Messages:
    10,102
    Likes Received:
    1,094
    Holy Moly, all that magic wasn't visible in the Gamescom livestream at all ! Bring it on Next-gen !
     
  8. whome0

    Newcomer

    Joined:
    Feb 21, 2008
    Messages:
    235
    Likes Received:
    7
    PS+ freebies at the time of launch (ps3, vita, ps4, with additional gifts resogun, driveclub, killzone multiplr online crowd) are playable during 2wk subscription. Then locked until sub is reactivated. Smart PR stunt indeed.
     
  9. Cjail

    Cjail Fool
    Veteran

    Joined:
    Feb 1, 2013
    Messages:
    2,027
    Likes Received:
    210
  10. SlimJim

    Banned

    Joined:
    Aug 29, 2013
    Messages:
    590
    Likes Received:
    0
    #10 SlimJim, Aug 31, 2013
    Last edited by a moderator: Aug 31, 2013
  11. DieH@rd

    Legend Veteran

    Joined:
    Sep 20, 2006
    Messages:
    6,101
    Likes Received:
    2,024
    "The entire environment - everything - is built up from these voxels," explains Kruger. "All of the cubes that you see flying around - there's no gimmick, no point sprites, it's not a particle effect, they're actual physical cubes. In gameplay, dynamic cubes with collisions, floating around, you can get up to 200,000. Our engine supports up to 500,000 but in actual gameplay scenarios, it rarely goes over 200K."

    Damn. This generation of consoles will be awesome.
     
  12. JPT

    JPT
    Veteran

    Joined:
    Apr 15, 2007
    Messages:
    1,901
    Likes Received:
    278
    Location:
    Oslo, Norway
    SSHD got so many hours of my life, looks like Resogun will rival it. Another reason to get a PS4 :)
     
  13. Billy Idol

    Legend Veteran

    Joined:
    Mar 17, 2009
    Messages:
    5,940
    Likes Received:
    768
    Location:
    Europe
    Nice! This game is now on my most wanted list.
     
  14. Tchock

    Regular

    Joined:
    Mar 4, 2008
    Messages:
    849
    Likes Received:
    2
    Location:
    PVG
    Looks amazing, just that it seems a bit wee easy to play as an old school tribute.

    edit; oops scrap that!

    (geometry is still heavily instanced though- so I wouldn't say it's that taxing to render)
     
  15. Rangers

    Legend

    Joined:
    Aug 4, 2006
    Messages:
    12,322
    Likes Received:
    1,120
    The DF vids indeed look very impressive. No doubt next gen already proves it can greatly benefit a 2.5D shooter, one of the genres that would supposedly be "tapped out".

    I am not sure I would like how you just go around a circle as opposed to a traditional shooter, but whatever. It's not like I ever play shooters either way really. I recall trying a few on XBLA this gen but as usual quickly lost interest in them.

    Kind of almost reminds me of Geometry Wars in a weird way.
     
  16. RenegadeRocks

    Legend

    Joined:
    Oct 16, 2005
    Messages:
    10,102
    Likes Received:
    1,094
    That article is fantastic !

    and also custom AA solution.
     
  17. Arwin

    Arwin Now Officially a Top 10 Poster
    Moderator Legend

    Joined:
    May 17, 2006
    Messages:
    17,681
    Likes Received:
    1,200
    Location:
    Maastricht, The Netherlands
    With the caveat that what Housemarque did with Super Stardust HD on the Playstation 3 was also pretty much technically untouched by any other developer on any other platform, especially after their 3D optimisation (though to be fair there were probably some crazy water effects in Uncharted 3 that got pretty close), which also brought 1080p @60fps to the main game, even in co-op mode.

    I can't immediately find a 1080p Youtube clip, but right now it almost looks more impressive (certainly aesthetically) than Resogun, imho. But clearly Resogun is going to go beyond it in many ways.

    http://www.youtube.com/watch?feature=player_detailpage&v=dPLNJ6imixs#t=624
     
  18. legendCNCD

    Newcomer

    Joined:
    Jul 8, 2002
    Messages:
    136
    Likes Received:
    27
    Location:
    Finland
    As a oldschool demoscener and shoot-em-up -lover, got spine chilling shivers from that 60fps video.
    Holey moley! Looks just fantastic!
     
  19. BRiT

    BRiT (╯°□°)╯
    Moderator Legend Alpha Subscriber

    Joined:
    Feb 7, 2002
    Messages:
    12,394
    Likes Received:
    8,606
    Location:
    Cleveland
    This is what happens when you embed a 45 Meg image in a post combined with all your other questionable behavior. You earn yourself a nice two week time-out.
     
  20. zupallinere

    Regular

    Joined:
    Sep 8, 2006
    Messages:
    664
    Likes Received:
    19
    So lots of voxels ( both systems can do voxels of course ) does make for an intriguing presentation. Defender in a cylinder with voxels instead of sprites. Easier controls than the arcade version :-D
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...