Resistance 2

Discussion in 'Console Gaming' started by ManuVlad3.0, Jan 11, 2008.

  1. tha_con

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    Some patch and DLC Info:



    New Maps (Idaho is one of them!)

    New Skins (Female Skins and Rachel Parker, Ravager, Cloven)

    New Game Modes (Meltdown is back, with Super Human Co-op)

    Password Enabled Custom Games

    2nd PSN Login for Split Screen



    Super Human Co-op no longer has auto revive, XP bonus, etc



    When can we see it? MARCH 26TH.
     
  2. patsu

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  3. JPT

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    New maps, I am happy, unless its just competetive maps, then I will be disappointed. Want new Co-op maps :)
     
  4. patsu

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    I am more keen in the tuning and balance. Wondering if some of the R1 weapon feels will come back.
     
  5. tha_con

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    The new maps should carry over both modes :)

    I'm a little sad that there's no increased level cap for co-op :(

    I think we'll see increased headshot damage, and quite a few other weapon tweaks.
     
  6. DrJay24

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    What is Super Human Co-op? I always wanted a way to play 2 player co-op, but you really need all three classes. Just adding some friendly bots to help would be a great option even if you make it unranked.
     
  7. tha_con

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    Super-Human Co-op is essentially the same thing as Co-Op, with a few tweaks.

    The biggest one is that you no longer "auto-revive". If you die, a team mate MUST revive you to bring you back. This means you have to stick together, and you have to use team work, more now than ever.

    Also, the difficulty has been ramped up. To reward players for playing, you get an XP boost when you play Super Human Co-op, so now you can power level low level classes quickly :)

    No bots thought.

    Technically, a Medic and a Spec Ops can get through an entire Co-op map with hard work. I've done it before. It takes a lot of time though.
     
  8. LordNerevar

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    I've done 2 players Spec Ops/Soldier combinations.
    It's hard and requires fast killing and spec ops' focus on getting soldier resupplied with ammo, because keeping health is absolutely vital when there's no medic around.
     
  9. tha_con

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    From Bryan Intihar:

    This isn't all the info about the DLC and patch. Everything will be revealed tomorrow :)


    Excited!
     
  10. betan

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    I wouldn't call any combination of two player coop difficult. Granted, it's easy to loose the round but enemies are leveled down significantly meaning easy kills.

    Also personally I would prefer specops/soldier combo for two reasons. First playing medic is terribly boring with few players. Second specops can stay back in safety and revive soldier when needed possibly using orbs and/or invisibility often. In fact specops is probably the best class to play solo either, but that's not really fun.
     
  11. patsu

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    Which level ? I have done it once but we failed near the very end.

    You can toggle between Medic and Spec Ops in-between death anyway. 2P is manageable for some maps (Requires serious patience). However I have doubt a 2 player team can complete the hill-top battle in higher difficulty. I think the protect-an-Engineer level may be difficult too.

    EDIT: betan, are you sure they will dumb down the enemies at higher difficulty for 2P ? What happens if the game was 8P and then 6 quit ?
     
  12. tha_con

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    They don't dumb down enemies, but they have significantly less health.
     
  13. betan

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    what do you mean by higher difficulty?
    Apart from that I'm inclined to say yes.
    IIRC, the _next_ objective will be of the "2P kind".
     
  14. patsu

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    Sorry, I meant higher player level.
     
  15. JPT

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  16. tha_con

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    Can you quote and post? I last checked this morning, and Bryan said full into would not be revealed until 3pm CST (which is still quite a few hours away).

    I hadn't seen any confirmation / denial of co-op maps. Sorry for all the questions, just curious! :)
     
  17. patsu

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    Here it is:

     
  18. tha_con

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    Aw poo...hopefully some new CO-op maps are in the works on the side :( Super human is nice, but I'd like something extremely substantial for Co-op.

    I'm thinking more weapons, higher level cap, new berserks, etc. This is why WoW is so successful, and I really think Insomniac needs to persue this model of new missions, new items, higher level cap.
     
  19. JPT

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    And now the link is not valid anymore, hmmm
     
  20. LordNerevar

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    I'm pretty sure i didn't have titanium barells at that point, and if i remember correctly, titanium barells are awarded at level 21.
    Not sure about the spec op, though...
     
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