RENDERWARE COMES TO PSPâ„¢
Entire RenderWare toolchain to support Sony Computer Entertainment Inc 's PSPâ„¢
07:00am , 22nd March, 2004 (PST), Game Developer Conference (GDC), San Jose : — Criterion Software®, the world's leading provider of game development solutions, announces today that the entire suite of RenderWare® tools and technologies has been brought to Sony Computer Entertainment Inc.'s PSP™.
The RenderWare toolchain for PSPâ„¢ , as well as incorporating RenderWare Platform in its entirety, also provides full support for PSPâ„¢ from within RenderWare Studio. In the same way the RenderWare toolchain has revolutionized the game production process for console videogames and PC games, the RenderWare toolchain for PSPâ„¢ realizes the ability to effectively plan, manage, collate and execute game production and development for PSPâ„¢.
David Lau-Kee, Criterion's CEO comments, “PSPâ„¢ is a truly revolutionary platform , and it has been a pleasure to work on it. Demand from RenderWare users for support for PSPâ„¢ has been phenomenal, and we're looking forward to delivering the full RenderWare toolchain for PSPâ„¢ to them. RenderWare has long provided the underlying power behind many AAA videogames, and in an increasingly high-stakes world, is a brand that people know and trust to deliver. Producing RenderWare for PSPâ„¢ reinforces Criterion's commitment to empowering the publisher and developer communities with open, flexible and future-proofed production solutions.â€
Criterion will be demonstrating the RenderWare toolchain for PSP â„¢ behind closed doors on their booth #616 at GDC, strictly by appointment, to authorized customers . (This is not open to the public.)
Those interested in a demonstration should email
rw-info@csl.com or call + 512 478 5605.