Let say the application put a few tri inside one draw call. I mean flush the buffer only once. I assume the actual rendering order of these triangle is not defined?
In theory different GPU could have different order of rendering? If the application really want to rely on the order, they have to split them into seperate draw calls?
In theory different GPU could have different order of rendering? If the application really want to rely on the order, they have to split them into seperate draw calls?